Quote Originally Posted by Phe View Post
omg face it!
mages would be overpowered if they could move while casting!
noone would play melee jobs!

wait...
they did play those gimp melee jobs over the last year. i'm confused.

(and don't forget we need 7 months to get used to the new system.)
Yes, but to deem them overpowered you need to be able to measure them against melee classes in PvP which we don't have yet and I bet won't have before 2.0. So?

No reason to not leave things as they were while we run on the faulty engine to avoid frustrating us all the time and simply implement the spellcasting changes together with PvP after 2.0 hits.

Unless you somehow consider casting-while-running makes Mages overpowered right now for our current PvE only content? I simply do not see that.