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  1. #11
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    Join Date
    Mar 2011
    Posts
    61
    The biggest annoyance I have at the moment with the casting changes is that PvP, for which changes were supposed to happen in the first place, does not exist in the game. So essentially we got the annoying "balancing" change before we even have the feature that needed the balance implemented into the game. Totally stupid and pointless to have it changed right now.

    I also do not see PvP happening before 2.0, so essentially we have to cope with this borked system for 4-5 months for NO reason AT ALL right now.

    That and the fact that our current engine does NOT support this change properly. Takes upwards of 1-1.5 sec to see the spell canceled after moving and if you get a spell error like "cannot cast when moving" or "too far away" or the spell cancels due to movement, the damn game delays for even more time, roughly another 1-2 seconds before you are able to start casting again. It's like the fucking server runs on coals and steam and needs time to register the spellcasting error, needs more time to process it and THEN it allows you to start casting again. Probably didn't explain it properly but you get the picture. So damn ANNOYING!
    (7)
    Last edited by Razen_Arghast; 03-16-2012 at 01:27 AM.

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