I don't get all the fuss, and I use a controller, and I main as a mage. So far, as long as I am with people who remember the mage can't move while casting, there haven't been any issues. As a matter of fact, I actually prefer this style of casting. It just feels cleaner.

We never had 'full motion' anyway. You always stopped right as the spell was leaving your character. And ironically, this caused more problems for me in game because other players didn't realize this and would run out of buff/heal range right as the spell was going off. Now that they know how it works, they are more willing to stay in range.

I honestly was worried about the DH training before we went in for AF gear, and to be honest, it was SO much cleaner with the new sleep more or less instant cast and I had no issues keeping the tank nice and healthy (both a straight up gla tank and a pld...seperate runs). Also had no issues in any of the af fights as cnj or blm. (Other than one time there was one party member who kept running out of range). But that was that persons fault and not a design flaw.

Maybe instead of spending all this time whining/trying to convince the devs to change casting (again :/) maybe give it at least a week to adjust. Then decide if it is too cumbersome for you.

SE Devs, please just hold your ground on this one. They will adjust.