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  1. #11
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Khal_Drogo View Post
    I didn't change anything:



    Trouble with your memory? So, you found an example, yes. But, as I said, it LOOKED RIDICULOUS.


    There's nothing archaic about our understanding of "the respiratory system." It's been around for ages too. And I don't think anyone, fantasy character or otherwise should capable of running for endless amounts of time without losing their breath -at least not if we plan to enjoy this game as a community.

    Go SPRINT a mile and try and say the Pledge of Allegiance. You'll stutter, you'll pause, and as far as articulating your thoughts properly? -Forget it. Yes, I'm being a little ridiculous w/ the analogies, but the concept is sound. It just seems stupid to be able to run around for hours, yet still be capable of casting a spell that's 5 times more effective than the swing of someone's weapon. The problem isn't the system. It's the application.

    Did you not play XI? It was HORRIBLY flawed in many ways...but battle was fantastic.
    are you sure you didn't change anything? here let me refresh your memory. also, yes, i did play xi for all of 2 weeks before i quit because i absolutely hated the battle system and the job/sub job system.

    Quote Originally Posted by Khal_Drogo View Post
    They did it in Lord of the Rings. They did it in Harry Potter. I don't remember, but they *probably* did it in Merlin. They MOVED, they POSED, and THEN* they casted (a.k.a. didn't move while casting)...And it COULD be fun to do it in XIV.
    you stated directly they did not move while casting then i show they did and you state that proves your point. you are wrong. what it proves is you were wrong and back tracked off your original statement. nice try, but i am sorry sir you are incorrect.
    (1)
    Last edited by darkstarpoet1; 03-15-2012 at 09:54 AM.


    http://crystalknights.guildwork.com/

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