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  1. #1
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    darkstarpoet1's Avatar
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    Quote Originally Posted by Khal_Drogo View Post
    lol I'm sorry but that is just a perfect example of how silly it looks to see ppl move while casting. They look like they're having a snowball fight. The KILLING curse, considered to be one of the most effective and physically "draining" spells around is nothing more than the flick of the wrist? [/url]
    all i said was this is what i think of. it is moving during casting. you tried to say it didn't happen in harry potter and they stayed still. i show you and now you change your excuse. i'll bet more people relate to how mages move in harry potter than the people that still think like dungeons and dragons where they stand still the entire time.

    images of fantasy characters such as mages have evolved over the years and so have the games that use them. using something that is in a 10 year old game because that's how it was then isn't a good excuse for why it is done later on.

    they thought the world was flat years ago as well, but people have long moved past that.
    (4)


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  2. #2
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    Quote Originally Posted by darkstarpoet1 View Post
    all i said was this is what i think of. it is moving during casting. you tried to say it didn't happen in harry potter and they stayed still. i show you and now you change your excuse. i'll bet more people relate to how mages move in harry potter than the people that still think like dungeons and dragons where they stand still the entire time.

    images of fantasy characters such as mages have evolved over the years and so have the games that use them. using something that is in a 10 year old game because that's how it was then isn't a good excuse for why it is done later on.

    they thought the world was flat years ago as well, but people have long moved past that.
    I didn't change anything:

    Quote Originally Posted by Khal_Drogo View Post
    lol DoW stopping to attack doesn't even make sense from a "realistic perspective."


    Just think about what it would be like, to see what you're proposing, in "real life." Theoretically, it's an incantation or chant of some kind that allows players to use magic (at least, from a traditional standpoint). Have you ever read about or seen a wizard/witch/sorcerer, or w/e, running or moving around (physically, not on a "mount" of some type), while reciting their incantations? No, cuz it would look ridiculous lol

    The same is true of an Archer...How many of them do you see running and shooting at the same time? -not often (and if so, it just looks a little too extraordinary for my taste). However, virtually every scene we've ever come across with gladiators, warriors, [dark] knights, etc. ALWAYS have them running about skewering enemies with their swords/spears, and so on.

    It makes a lot of sense; and it would be much more viable system if they embraced a battle style similar to "that of which we do not speak."
    Trouble with your memory? So, you found an example, yes. But, as I said, it LOOKED RIDICULOUS.


    There's nothing archaic about our understanding of "the respiratory system." It's been around for ages too. And I don't think anyone, fantasy character or otherwise should capable of running for endless amounts of time without losing their breath -at least not if we plan to enjoy this game as a community.

    Go SPRINT a mile and try and say the Pledge of Allegiance. You'll stutter, you'll pause, and as far as articulating your thoughts properly? -Forget it. Yes, I'm being a little ridiculous w/ the analogies, but the concept is sound. It just seems stupid to be able to run around for hours, yet still be capable of casting a spell that's 5 times more effective than the swing of someone's weapon. The problem isn't the system. It's the application.

    Did you not play XI? It was HORRIBLY flawed in many ways...but battle was fantastic.
    (0)
    Last edited by Khal_Drogo; 03-15-2012 at 09:18 AM.

  3. #3
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    Frisque's Avatar
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    Frisque Isamidget
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    Quote Originally Posted by Khal_Drogo View Post
    I didn't change anything:



    Trouble with your memory? So, you found an example, yes. But, as I said, it LOOKED RIDICULOUS.


    There's nothing archaic about our understanding of "the respiratory system." It's been around for ages too. And I don't think anyone, fantasy character or otherwise should capable of running for endless amounts of time without losing their breath -at least not if we plan to enjoy this game as a community.

    Go SPRINT a mile and try and say the Pledge of Allegiance. You'll stutter, you'll pause, and as far as articulating your thoughts properly? -Forget it. Yes, I'm being a little ridiculous w/ the analogies, but the concept is sound. It just seems stupid to be able to run around for hours, yet still be capable of casting a spell that's 5 times more effective than the swing of someone's weapon. The problem isn't the system. It's the application.

    Did you not play XI? It was HORRIBLY flawed in many ways...but battle was fantastic.

    So, is this a "breaking immersion" thing for you? Cause seriously, outside of optional pvp I don't see why other people's play styles (running mage vs stationary mage) would matter at all. It's about having fun, not punishing mages who use a controller.
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  4. #4
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    darkstarpoet1's Avatar
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    Quote Originally Posted by Khal_Drogo View Post
    I didn't change anything:



    Trouble with your memory? So, you found an example, yes. But, as I said, it LOOKED RIDICULOUS.


    There's nothing archaic about our understanding of "the respiratory system." It's been around for ages too. And I don't think anyone, fantasy character or otherwise should capable of running for endless amounts of time without losing their breath -at least not if we plan to enjoy this game as a community.

    Go SPRINT a mile and try and say the Pledge of Allegiance. You'll stutter, you'll pause, and as far as articulating your thoughts properly? -Forget it. Yes, I'm being a little ridiculous w/ the analogies, but the concept is sound. It just seems stupid to be able to run around for hours, yet still be capable of casting a spell that's 5 times more effective than the swing of someone's weapon. The problem isn't the system. It's the application.

    Did you not play XI? It was HORRIBLY flawed in many ways...but battle was fantastic.
    are you sure you didn't change anything? here let me refresh your memory. also, yes, i did play xi for all of 2 weeks before i quit because i absolutely hated the battle system and the job/sub job system.

    Quote Originally Posted by Khal_Drogo View Post
    They did it in Lord of the Rings. They did it in Harry Potter. I don't remember, but they *probably* did it in Merlin. They MOVED, they POSED, and THEN* they casted (a.k.a. didn't move while casting)...And it COULD be fun to do it in XIV.
    you stated directly they did not move while casting then i show they did and you state that proves your point. you are wrong. what it proves is you were wrong and back tracked off your original statement. nice try, but i am sorry sir you are incorrect.
    (1)
    Last edited by darkstarpoet1; 03-15-2012 at 09:54 AM.


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    Quote Originally Posted by darkstarpoet1 View Post
    are you sure you didn't change anything? here let me refresh your memory....


    you stated directly they did not move while casting then i show they did and you state that proves your point. you are wrong. what it proves is you were wrong and back tracked off your original statement. nice try, but i am sorry sir you are incorrect.
    I'm sorry, but you're the one who's wrong here. You're making one assumption after another, and twisting my words around to make it sound like I flip-flopped on my statements, which I didn't.

    If you check back, the quote I gave you was the FIRST post I made on the subject -#738; the posts/responses that followed were just a REITERATION of that ORIGNAL statement. There was no "backtracking," b/c I wasn't wrong.

    Have you ever read about or seen a wizard/witch/sorcerer, or w/e, running or moving around (physically, not on a "mount" of some type), while reciting their incantations? No, cuz it would look ridiculous lol
    I never said "YOU WILL NEVER SEE a Wizard/Witch/Sorcerer move while casting." I simply stated that "ppl never see that" (a.k.a. It's very UNLIKELY, BECAUSE it would look ridiculous).

    And it's quite obvious that I wouldn't make some ridiculous blanket statement like that, w/o leaving room for error, HENCE my OTHER quote:

    They did it in Lord of the Rings. They did it in Harry Potter. I don't remember, but they *probably* did it in Merlin. They MOVED, they POSED, and THEN* they casted (a.k.a. didn't move while casting)...And it COULD be fun to do it in XIV.
    Obviously, "attention to detail" is not one of your strengths.
    (0)

  6. #6
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    darkstarpoet1's Avatar
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    Quote Originally Posted by Khal_Drogo View Post
    blah, blah i can't even get my own quotes straight
    lol reading your own posts must not be your strong point.

    " They did it in Harry Potter" They MOVED, they POSED, and THEN* they casted (a.k.a. didn't move while casting).

    this is in your post you quoted on yourself. you say they didn't move while casting. that was what you stated. your probably that you bolded and underlined stated "they *probably* did it in Merlin".

    the video i showed you was from harry potter where they did, in fact, move and cast.

    feel free to continue to argue, but you will get no other response from me since you can't even figure out your own posts much less one from anyone else.
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  7. #7
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    Quote Originally Posted by Rousseau View Post
    Personally, I think a push-back system would be best. When you get hit, your cast bar is pushed back a certain number of ticks, but the spell isn't completely negated. After a certain number of hits, the spell would no longer suffer from push-backs and would just go off.

    When spells are interrupted from an attack, it really hurts solo play the most. In an ideal party, the ranged casters shouldn't be getting hit much, but a solo caster is always going to get hit. Their magic is their only real means of attack. As such, a push-back system would work much better at penalizing players who neglect to use their shield spells, without completely destroying the potential of being able to solo effectively.
    I think that would work along with the spell interruption rate, and allow CNJ and THM their own access to their own FFXIV-versions of Aquaveil.
    (1)

  8. #8
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    Ramsey's Avatar
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    Ramsey Asterdahl
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    There's nothing inherently wrong with moving and casting, the ability to move and cast time of a spell are just factors in balancing a spell's effectiveness.

    The problem is FFXIV has no instant cast spells, which can be used while moving. Most MMO casters have a mix of instant cast and channeled spells. Honestly I have a hard time wrapping my head around the whole thing being a PvP balance issue. I remember before the patch that your character still stopped moving to start casting and to fire the spell, which would surely slow you down more than enough for a melee class to catch up. You also can't run jump/pivot shoot/pivot and continue running in FFXIV due to the control scheme.

    Hopefully in 2.0 there are a mix of move-while-casting, stand-still-to-cast, and instant cast spells.

    Moreover, if they simply asserted that your character stop moving whenever you input a spell cast with a cast bar, and then did not take any movement input until your stick re-centered (or you let go of the movement keys) they could effectively eliminate all the accidental/lag interrupts. Loss of visual quality shouldn't be a concern, there are plenty of ways with blending and queuing to make it not abrupt.
    (4)

  9. #9
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    Firon's Avatar
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    Quote Originally Posted by Dragon View Post
    I think that would work along with the spell interruption rate, and allow CNJ and THM their own access to their own FFXIV-versions of Aquaveil.
    THM has that already its call Sang rite.
    (1)

  10. #10
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    Quote Originally Posted by darkstarpoet1 View Post
    lol reading your own posts must not be your strong point.

    " They did it in Harry Potter" They MOVED, they POSED, and THEN* they casted (a.k.a. didn't move while casting).

    this is in your post you quoted on yourself. you say they didn't move while casting. that was what you stated. your probably that you bolded and underlined stated "they *probably* did it in Merlin".

    the video i showed you was from harry potter where they did, in fact, move and cast.

    feel free to continue to argue, but you will get no other response from me since you can't even figure out your own posts much less one from anyone else.
    Once again, you display a level of stupidity beyond human comprehension. Do you not understand the concept of a "generalization?"

    Did you even read my response? Here let me give you a refresher:

    Quote Originally Posted by Khal_Drogo View Post
    I never said "YOU WILL NEVER SEE a Wizard/Witch/Sorcerer move while casting." I simply stated that "ppl never see that" (a.k.a. It's very UNLIKELY, BECAUSE it would look ridiculous).

    And it's quite obvious that I wouldn't make some ridiculous blanket statement like that, w/o leaving room for error....

    As for my "blah, blah, blah" message, it had nothing to do w/ not "remembering" my own quotes; and everything to do w/ not wanting to post a convoluted message like the ignorant, poorly thought out s@#t you continue to pump out of your a$$.


    Anyway, the POINT of my post, which I'm sure you gathered (or, rather, I hope you gathered), was this:

    IN THE EVENT that a "Magic User" was seen moving while casting (which I believed to be quite RARE in Harry Potter, LotR, and **probably** Merlin), it was going to look ABSOLUTELY ridiculous.


    I still stand by that statement (a.k.a. EXACTLY what I stated originally, as a GENERALIZATION, not as an ABSOLUTE).


    And just for you, here's 9 minutes of Harry Potter, spell-casting clips -MOST, of which, are executed while POSING:

    http://www.youtube.com/watch?v=cV2E41Q6OvY
    (0)

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