Results -9 to 0 of 868

Dev. Posts

Threaded View

  1. #11
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Khal_Drogo View Post
    No, they don't stand back and lob magic across a mile long field lol, and neither did people in..."that of which we do not speak." They move; they pose and cast.

    They did it in Lord of the Rings. They did it in Harry Potter. I don't remember, but they *probably* did it in Merlin. They MOVED, they POSED, and THEN* they casted (a.k.a. didn't move while casting)...And it COULD be fun to do it in XIV.

    Again, however, only if they embraced or more practical take on battle (long, engaging fights, that can satisfy both campers and roamers) like in.... yes, FFXI -there, I said it.


    This guy knows how it's done:

    http://www.youtube.com/watch?v=V4UfAL9f74I
    eample to your example

    http://www.youtube.com/watch?v=3wL2CwPqUWc

    that's all i am talking about. i think of this sort of movement based action. i can assure you it's more fun than just standing there.

    the standing still doesn't bother me. what bothers me is the server not recognizing i've stopped, the spell just canceling itself, the charge bar not showing on the spell, or the animation just not showing that has came along with it. it also bothers me when yoshi stated himself that spell casting would be fine for controller users as long as they aren't worried about efficiently playing their chosen class. how do you think that would look to any potential ps3 users that have been keeping up with the game's progress?

    it's more of with magic it's hard to have a "realistic" look on it at all since we do not have magicians running around or standing around attacking each other.
    (4)
    Last edited by darkstarpoet1; 03-15-2012 at 08:07 AM.


    http://crystalknights.guildwork.com/

Tags for this Thread