Quote Originally Posted by Eldaena View Post
Server response is a big reason people do not like the new changes to casting. It's the same for melee too that server response hinders you. I didn't mean to attack you with what I said, if you feel that I have, but my point was I see people running around a lot AND hitting things as melee, and not running around and not hitting things as you have described.
I didn't feel you were attacking me. I just don't understand why players think that melee have some sort of magical advantage over mages now that mages can't run while casting... (or heck, maybe they thought that before 1.21 :/). Also the client-server communication issues effects everyone equally; just in different ways. For as many times I have had a mob run out of my range while casting (pre 1.21) even though it appears to be in range of my spell I can say has been nearly the same amount of times (give or take) as I've had to chase a mob while not being able to attack all while it appearing right in front of me the entire time...

Clearly the dev's thought it was unbalanced that mages could cast while they run - which is why they made the change in 1.21 and gave us [temporary] tools to mitigate inabilities to cast spells immediately upon stopping until 2.0 comes out.