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  1. #1
    Player
    Eldaena's Avatar
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    Mar 2011
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    Ivalice
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    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Krausus View Post
    really because it literally took less then half a second for my game to register that my character stopped moving after letting go of the joystick, if people are having major issues with it then they are doing it wrong.
    I do not use /facetarget and I do not wish too. However, if I move, as soon as I stop I try to cast something.... oh but wait! The server has to catch up with me. lol Usually I can't cast immediately after stopping, so I am waiting for my spell to happen, then realize it hasn't gone off... lol. Then I have to click it again. =p I know in time I will be used to the wait, but this is what I'm talking about and how it conflicts with us casters.
    (3)

  2. #2
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Eldaena View Post
    I do not use /facetarget and I do not wish too. However, if I move, as soon as I stop I try to cast something.... oh but wait! The server has to catch up with me. lol Usually I can't cast immediately after stopping, so I am waiting for my spell to happen, then realize it hasn't gone off... lol. Then I have to click it again. =p I know in time I will be used to the wait, but this is what I'm talking about and how it conflicts with us casters.
    I dont use /facetarget either since I use a controller but like I said it takes very little time to register your character has stopped moving. If I can do it without issue and still be great at healing and have a 12 pack in me I'm sure most people can do it as well it just takes getting used to and remembering to not rely on casting being the thing that stops you, watch the arrows for a bit to help ya out. Its just an adjustment period.
    (0)

  3. #3
    Player
    Eldaena's Avatar
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    Mar 2011
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    Ivalice
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    1,243
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    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Krausus View Post
    I dont use /facetarget either since I use a controller but like I said it takes very little time to register your character has stopped moving. If I can do it without issue and still be great at healing and have a 12 pack in me I'm sure most people can do it as well it just takes getting used to and remembering to not rely on casting being the thing that stops you, watch the arrows for a bit to help ya out. Its just an adjustment period.
    Well, maybe I'm mistaken, but isn't it like this now?

    Example: A melee and a mage both start running from point A to point B. When they get to point B, the melee will be able to use a weaponskill as soon as they get there, or even before. A mage however, cannot cast before they get to point B and when they get to point B they either have to use /facetarget or wait a bit longer than a melee would have to, to use a weaponskill, before a mage can begin casting. Then, when a mage is able to cast and does so, that too takes casting time, whereas a weaponskill is used automatically. <--- Shiggysonson this is why it feels a little unfair to me.

    Edit: Example with full MP, full TP, and no instant spellcasting spells.
    (4)
    Last edited by Eldaena; 03-15-2012 at 03:05 AM.

  4. #4
    Player
    Krausus's Avatar
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    Ul'dah
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    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Eldaena View Post
    Well, maybe I'm mistaken, but isn't it like this now?

    Example: A melee and a mage both start running from point A to point B. When they get to point B, the melee will be able to use a weaponskill as soon as they get there, or even before. A mage however, cannot cast before they get to point B and when they get to point B they either have to use /facetarget or wait a bit longer than a melee would have to, to use a weaponskill, before a mage can begin casting. Then, when a mage is able to cast and does so, that too takes casting time, whereas a weaponskill is used automatically. <--- Shiggysonson this is why it feels a little unfair to me.

    Edit: Example with full MP, full TP, and no instant spellcasting spells.
    its like that in pretty much every mmo available, but also I dont think you can discount TP where as a mage starts with full mp and a melee starts with 0 tp but honestly you are talking about a half a second delay. If mages where able to cast while moving then they would be able to kite everything to death without worry of getting hit. Now do you think that is fair especially in a PvP setting?
    (1)

  5. #5
    Player
    Eldaena's Avatar
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    Eldaena Vonxandria
    World
    Excalibur
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    Conjurer Lv 90
    Quote Originally Posted by Krausus View Post
    its like that in pretty much every mmo available, but also I dont think you can discount TP where as a mage starts with full mp and a melee starts with 0 tp but honestly you are talking about a half a second delay. If mages where able to cast while moving then they would be able to kite everything to death without worry of getting hit. Now do you think that is fair especially in a PvP setting?
    But if we could cast while moving there is still a delay because of casting time of spells. If you want to get into specifics for pvp, most melee have a lot more hp than mages, so even if we could cast and move, we'd run out of mp, they'd still have hp, and would be able to catch up with us since we'd need to stop moving to regain mp. Then melee would beat the crap out of the mage. lol If a mage would try to cast while getting attacked, the spells would most likely just get cancelled, so on and so forth.

    Anyway, pvp isn't in the game now and the restrictions for mages hurts everyone. Melee that use spells and how well the mages are able to help out the melee in combat. Not to mention it's not the ideal implementation since there are still big server issues that need addressed. Even if it's similar to this in other MMOs, how does that make it okay for this one? I thought we played FFXIV because it was different? That doesn't seem a valid reason for the change anyway you look at it. This is pure pvp reason for the change even if people will disagree with that.
    (3)

  6. #6
    Player
    Krausus's Avatar
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    Krausus Dracul
    World
    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by Eldaena View Post
    But if we could cast while moving there is still a delay because of casting time of spells. If you want to get into specifics for pvp, most melee have a lot more hp than mages, so even if we could cast and move, we'd run out of mp, they'd still have hp, and would be able to catch up with us since we'd need to stop moving to regain mp. Then melee would beat the crap out of the mage. lol If a mage would try to cast while getting attacked, the spells would most likely just get cancelled, so on and so forth.

    Anyway, pvp isn't in the game now and the restrictions for mages hurts everyone. Melee that use spells and how well the mages are able to help out the melee in combat. Not to mention it's not the ideal implementation since there are still big server issues that need addressed. Even if it's similar to this in other MMOs, how does that make it okay for this one? I thought we played FFXIV because it was different? That doesn't seem a valid reason for the change anyway you look at it. This is pure pvp reason for the change even if people will disagree with that.
    you can try and argue the casting while moving in a PvP setting all you want but just about every mmo that has PvP agrees that casters should not be able to move while casting its a huge imbalance in PvP. Also when PvP is activated should have no baring on this change, because whether it is done now or 6 months from now its still gonna be done, best get used to it now. ill give you the server issues but again we are talking about a half second delay.
    (2)

  7. #7
    Player
    Shiggysonson's Avatar
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    Mar 2011
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    Shiggy Sonson
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Eldaena View Post
    I do not use /facetarget and I do not wish too. However, if I move, as soon as I stop I try to cast something.... oh but wait! The server has to catch up with me. lol Usually I can't cast immediately after stopping, so I am waiting for my spell to happen, then realize it hasn't gone off... lol. Then I have to click it again. =p I know in time I will be used to the wait, but this is what I'm talking about and how it conflicts with us casters.
    /facetarget is the temporary solution for the exact problem you're complaining about. If you refuse to use it for whatever reason, you shouldn't really be complaining at all. And a white mage that clicks spells... maybe there are other reasons why you're having issues playing effectively....
    (0)

  8. #8
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Shiggysonson View Post
    /facetarget is the temporary solution for the exact problem you're complaining about. If you refuse to use it for whatever reason, you shouldn't really be complaining at all. And a white mage that clicks spells... maybe there are other reasons why you're having issues playing effectively....
    yeah the issue is horrible servers and bad design and programming in putting it in game. hey, if that's the excuse of why everything the original team put in that didn't work right then it fits here too.
    (3)


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