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  1. #1
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    DeadRiser's Avatar
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    Quote Originally Posted by ArtEmisPalmecia View Post
    Right, because the Chimera battle looks so much more challenging since it rewards static position for all minus the tank.
    So lets recap...

    Before spellcast movement - Battles such as Ifrit that forces you to move as eruptions can happen anywhere on the map.
    After spellcast movement - Battles such as Chimera whose equivalent of eruptions/plume are static on the map.
    http://www.youtube.com/watch?v=QWmKi...layer_embedded

    If you consider content based staying in one space to cast spells, you are delusional.
    I like how you compare a before and after with two different subjects. Ifrit is still just as challenging as it was before. If chimera dungeon was out before this casting change, people would STILL be in that same spot with or without this change.

    You are delusional if you think otherwise.
    (2)

  2. #2
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    ArtEmisPalmecia's Avatar
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    Quote Originally Posted by DeadRiser View Post
    I like how you compare a before and after with two different subjects. Ifrit is still just as challenging as it was before. If chimera dungeon was out before this casting change, people would STILL be in that same spot with or without this change.

    You are delusional if you think otherwise.
    I should be surprise at who is trying so hard to rip my posts apart, but sadly not, as you are that predictable. You are definitely white knighting this change really hard, and for what bewildering reasons? As you have not brought one good point about what this change brings and the impact on future content.

    Same subject, don't know how you draw the conclusion any differently, unless you are reallllly reaching for one.

    I doubt it is just coincidence, that Ifrit was released when you could move freely and eruptions could happen anywhere, yet when Chimera is released, coinciding with the 'movement will interrupt spellcast' gives you 0 reason to ever move.
    (3)

  3. #3
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    Quote Originally Posted by ArtEmisPalmecia View Post
    I should be surprise at who is trying so hard to rip my posts apart, but sadly not, as you are that predictable. You are definitely white knighting this change really hard, and for what bewildering reasons? As you have not brought one good point about what this change brings and the impact on future content.

    Same subject, don't know how you draw the conclusion any differently, unless you are reallllly reaching for one.

    I doubt it is just coincidence, that Ifrit was released when you could move freely and eruptions could happen anywhere, yet when Chimera is released, coinciding with the 'movement will interrupt spellcast' gives you 0 reason to ever move.
    I'm not whiteknighting the change or anything. I'm just agreeing with what Yoshi said FOREVER ago. It makes sense why they are doing it. MMO's are still coming out with this in mind. I agree with what Yoshi put, so I shouldn't have to reiterate that long post he typed. It makes sense to me. You can't expect every fight to be a replica of Ifrit. Chimera is good, and there are spots where you can get hit all over the place. People figured out the cycle already, and that's why it's basicly no movement whatsoever. Did you try it before everyone figured it out? I'm sure you would have ran all over the place


    And I was talking about casting regen before the fight, like White Mages do before the fight...
    (2)

  4. #4
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    Quote Originally Posted by DeadRiser View Post
    I'm not whiteknighting the change or anything. I'm just agreeing with what Yoshi said FOREVER ago. It makes sense why they are doing it. MMO's are still coming out with this in mind. I agree with what Yoshi put, so I shouldn't have to reiterate that long post he typed. It makes sense to me. You can't expect every fight to be a replica of Ifrit. Chimera is good, and there are spots where you can get hit all over the place. People figured out the cycle already, and that's why it's basicly no movement whatsoever. Did you try it before everyone figured it out? I'm sure you would have ran all over the place


    And I was talking about casting regen before the fight, like White Mages do before the fight...
    Did not ask for a replica of Ifrit. I've made a comparison of a fight created before the change, and a fight after the change, expressing my worries of this being the basis of future battle content.

    As far as Chimera, yet dead center of the field after taking a moment to observe the field, is the safe spot. Why would you test the waters in the battle field where the zone was a tunnel worm heaven during the final battle? I would of been hesitant to move anywhere in fear of being transported back to the beginning, as unlikely that would be.
    (1)

  5. #5
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    Quote Originally Posted by ArtEmisPalmecia View Post
    Did not ask for a replica of Ifrit. I've made a comparison of a fight created before the change, and a fight after the change, expressing my worries of this being the basis of future battle content.

    As far as Chimera, yet dead center of the field after taking a moment to observe the field, is the safe spot. Why would you test the waters in the battle field where the zone was a tunnel worm heaven during the final battle? I would of been hesitant to move anywhere in fear of being transported back to the beginning, as unlikely that would be.
    Actually in the exact middle of it, there is four plumes that go off..
    (0)

  6. #6
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    Quote Originally Posted by DeadRiser View Post
    Actually in the exact middle of it, there is four plumes that go off..
    Really? Ok, now I'm convinced your grasping at straws, as you completely ignore Eruption in your post, and the fact that the new battles seem to favor static positions throughout the battle, while pre-1.21 battles focus on making you move and act.
    (3)
    Last edited by ArtEmisPalmecia; 03-15-2012 at 08:25 AM.

  7. #7
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    Quote Originally Posted by ArtEmisPalmecia View Post
    Really? Ok, now I'm convinced your grasping at straws, as you completely ignore Eruption in your post, and the fact that the new battles seem to favor static positions throughout the battle, while pre-1.21 battles focus on making you move and act.
    I was just stating that it's not like that. You don't HAVE to keep the Chimera stationary. There are plumes that make his health go down way faster than just whacking away at it. Why do you have to be such a douche. And go back to Ifrit
    (1)
    Last edited by DeadRiser; 03-15-2012 at 01:03 PM.

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