Quote Originally Posted by ApplePie View Post
In FF9, Eiko would jump around while casting spells, aka moved. Just because everyone else does it, doesn't mean this game has to do it. I think certain spells should require being still during cast, such as Burst, Freeze, Thundaga, and higher tier spells, but I don't think Fire should require being stationary. Either add in a trait allowing for its movement, but all spells being either instant cast or stationary cast is boring.

IMO, I won't play mage in pvp, because like in every other game, it is horrible and just gets instantly killed. I will just play a hard armored DoW or OP ARC.
but FF9 is not an MMO with PvP -.- I get it but coming from MMOs that did a lot of PvP I can see the reason why mages have to be stationary for all non insta cast spells for PvP and PvE.