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  1. #1
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by DeadRiser View Post
    But why would you need to move? That's what I don't get. I can think of plenty of scenes where moving because of a move or needing to heal someone far away is because of the caster or the parties fault.

    Raptors for example: Everyone knows they have a frontal AoE and a backside AoE. If everyoen is doing what they are supposed to be doing (staying on the sides) you shouldn't have to move. If someone is too far, that's their fault for rushing to get another link and not getting healed.

    Ixali: They have a crazy local AoE around them. What do you do? Don't stand by them.

    People need to adapt to the environment, and I honestly think running and casting is a crutch to bad battle placements lol.
    What about more dynamic encounter such as Ifrit, or do you want that to be removed?
    (3)

  2. #2
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kallera View Post
    What about more dynamic encounter such as Ifrit, or do you want that to be removed?
    Did you NOT read my other posts?

    There are very few instances where you are required to run and cast at the same time as a conjurer. That's why it's best to have 2 conjurers for the run. If your tank is taking so much damage that you have to run and heal, sorry but here is that old saying "you aren't doing it right".

    For Thaumaturge, you should be focusing on Ifrit and studying how often he does a big move like eruptions/plumes. When those do go off, you know you should be running to begin with. When you start running, your spell will go off and you will get caught in eruptions with the system we have now.
    (0)

  3. #3
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Kallera View Post
    What about more dynamic encounter such as Ifrit, or do you want that to be removed?
    With Ifrit you rarely have to move and cast as it is, sure its a nice feature to have for say healing while running back from an eruption but really I haven't found that I needed it to win, I could easily wait tell I'm in place to heal or wait for the cast to finish before getting back in place. In fact moving to cancel I think will make the fight much easier so long as there is no delay like there is when currently trying to cancel a spell probably 99% of the time I get caught in an eruption is because of having to heal and an eruption poping (and yes I know when and when not to heal but sometimes you just have to).
    (1)

  4. #4
    Player
    buritoslicer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lomnisa
    Posts
    653
    Character
    Buritoslicer Buritosandwich
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Krausus View Post
    With Ifrit you rarely have to move and cast as it is, sure its a nice feature to have for say healing while running back from an eruption but really I haven't found that I needed it to win, I could easily wait tell I'm in place to heal or wait for the cast to finish before getting back in place. In fact moving to cancel I think will make the fight much easier so long as there is no delay like there is when currently trying to cancel a spell probably 99% of the time I get caught in an eruption is because of having to heal and an eruption poping (and yes I know when and when not to heal but sometimes you just have to).
    This guy gets it! +1

    (kindof not related but applicable)
    From a tank perspective, I need to be aware of my healer's situation... so I see an eruption under my healers feet, I pop my "ocrap" rotation and self heal my way through it. That's right, it makes the tank's job harder, but I'm up for a challenge.
    (2)
    (*) Buritoslicer Buritosandwich - CounterPost XIV of Sargatanas
    http://www.counterpostfc.com
    Quote Originally Posted by Rentahamster View Post
    "Buritoslicer Buritosandwich" is one of the best names on Lindblum.

  5. #5
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by buritoslicer View Post
    This guy gets it! +1

    (kindof not related but applicable)
    From a tank perspective, I need to be aware of my healer's situation... so I see an eruption under my healers feet, I pop my "ocrap" rotation and self heal my way through it. That's right, it makes the tank's job harder, but I'm up for a challenge.
    This is really how you have to go about it, the tank has to help the healers out too. You have more than enough time to Resonance > Cura and run back if you've ran from an Eruption even if your tank doesn't save sentinel for Eruptions on mages. Hell you usually don't even need Resonance and have enough time to get within normal casting distance. I've been practicing by standing still for Ifrit now whenever I cast and have had absolutely no problems at all. If they can implement movement interrupting casting and make it work well most people would have much less issues staying alive in the fight.
    (1)
    Last edited by Estellios; 01-11-2012 at 04:10 AM.

  6. #6
    Player
    buritoslicer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lomnisa
    Posts
    653
    Character
    Buritoslicer Buritosandwich
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Estellios View Post
    This is really how you have to go about it, the tank has to help the healers out too. You have more than enough time to Resonance > Cura and run back if you've ran from an Eruption even if your tank doesn't save sentinel for Eruptions on mages. Hell you usually don't even need Resonance and have enough time to get within normal casting distance. I've been practicing by standing still for Ifrit now whenever I cast and have had absolutely no problems at all. If they can implement movement interrupting casting and make it work well most people would have much less issues staying alive in the fight.
    I think that more teamwork involved in a group should make this issue less relevant. I personally pop a heal off on a healer when they are hit due to the fact an eruption showed up underneath them when they were casting. Being able to move right now doesn't really help out anyway. I can only imagine how much harder Moogle will be after the memento phase... yeeesh!
    (2)
    (*) Buritoslicer Buritosandwich - CounterPost XIV of Sargatanas
    http://www.counterpostfc.com
    Quote Originally Posted by Rentahamster View Post
    "Buritoslicer Buritosandwich" is one of the best names on Lindblum.

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