Quote Originally Posted by Monsalvato View Post
I don't see how you could get to those conclusions.
WoW has one of the most competitively-driven (e-sports like) PvP, which receives a lot of attention with international and local tournaments, and yet despite all of this attention, the game and the player base clearly focus more on PvE.
Still, a lot of people don't care for PvE and play the game only for PvP, and vice-versa, and then there are those who enjoy both parts.

In a japanese game like FFXIV, with developers who have a certain mindset and an user-base which also has a pretty clear mindset, it seems kinda obvious to me that even if FFXIV will have a much deeper and more deployed PvP system compared to FFXI's Brenner and Ballista, it will still be a secondary thing compared to the plethora of PvE activities the game will offer to its playerbase.

Also, I don't have numbers in my mind atm, but at least the majority of MMO I can think of atm all have pretty different mechanics for PvP and PvE. WoW is one of the few who uses almost the same mechanics for PvE and PvP, at least when it comes to spells/actions (just a bunch of them are adjusted for PvP).
....Blizzard alone is notorious for balancing their MMO and online games towards PvP play. If you try to focus on PvE in WoW after a PvP based updated, do you not notice how PvE gets extremely unbalanced in the process? So you did kind of prove her point that MMOs with strong PvP the balance is always tipped in favor of it rather than PvE, so people who enjoy PvE gets to enjoy shitty PvE content that's extremely unbalanced while they sit around trying to perfect PvP, something you may not care for.