Just got one little thing to say:
Wait till this gets implemented. Speed Run Dzemael Darkhold. Good luck.
Just got one little thing to say:
Wait till this gets implemented. Speed Run Dzemael Darkhold. Good luck.
i'm getting a headache over this because it's just so dumb.
PvP was the only argument in yoshi's post that actually counts.
interrupting spellcasting BEFORE implementing PvP is just not right lol
and somehow i think i'm the only one that thought of a compromise,
that goes along with all of Yoshi's arguments - including PvP:
[SIZE="6"]walking mode while casting[/SIZE]
----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----
Or simple make cast time longer while moving. If a spell has 3 sec casting time standing, then have 4.5 sec if running.i'm getting a headache over this because it's just so dumb.
PvP was the only argument in yoshi's post that actually counts.
interrupting spellcasting BEFORE implementing PvP is just not right lol
and somehow i think i'm the only one that thought of a compromise,
that goes along with all of Yoshi's arguments - including PvP:
[SIZE="6"]walking mode while casting[/SIZE]
but we have to think of the poor paladin in the PvP situation.
if we can run with the same speed while casting, he will have a horrible disadvantage.
in a year, when PvP actually could be in the game.
----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----
Yeah, cause in a year, this game will have 10mil+ subscribers, so we have to push aside the current paying population to appease to those mystical future players.
Originally Posted by GreatLeviathan
Prolly live in their mommy's basement playing the game 23/7.
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