FTR I do agree with you but I think if things where that easy more games would do it, to date I dont know of 1.All they need to do is just have mages casting behave differently in a PvE vs a PvP environment. If you're in a PvP instance, moving interrupts your casts. If you're doing general PvE, you can move while casting. I don't see why it's an issue.
This the reason why I didn't want PvP to be in FFXIV in the first place, BECAUSE of this "can of worms" where now Square has to juggle even MORE balance issues with their classes between PvE and PvP. The two forms of play are so different from each other that it's very difficult to make skills and spells perfectly balanced for both types of play. :/
Edit: However, I remember in some of the old player polls that PvP was in very low demand for XIV, so that does give me some hope that Square won't worry too much about the PvP side.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.