Usually I stand as far as I can to stay away from the mob, but still be able to cast. 3 seconds is all it takes for someone to move out of range, or maybe your thumb involuntarily twitches and moves you canceling the spell.You're all complaining... and I don't mind either way... however did anyone notice the reduced cast time for most of the spells?
Conjurer:
Stoneskin - 3 seconds
Cura - 2 seconds
Curaga - 3 seconds
Protect - 3 seconds
Aero - 2 seconds
Aerora - 4 seconds
Raise - 10 seconds (longest cast)
On the flip side.... Thm spells
The base elements Fire, Blizzard, Thunder are 2-3 seconds
'ra spell(s) are 5 seconds
'ga spell(s) are 5-8 seconds
I guess calling powerful black magix to destroy thy' enemies takes concentration young Skywalker.
For the short casts, between the starting animation and finishing.. there will be a very small gap where you can move. For the longer casts, well... thats just some tough cookies now isn't it.
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