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  1. #171
    Player

    登録日
    2011/03/08
    Location
    Uldah
    投稿
    994
    Quote 引用元:Steggun 投稿を閲覧
    For those of you who like the current system here is a quote that sums up exactly how I feel about this issue.



    Now whether this is fixed by adding an assignable button to a controller/keyboard, or by moving/jumping I don't care it just needs to be fixed.
    they already said more than once they are going to add a universal cancel spell button rendering this mechanic completely useless.
    (4)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  2. #172
    Player

    登録日
    2011/03/11
    投稿
    106
    Quote 引用元:Dreadnought 投稿を閲覧
    they already said more than once they are going to add a universal cancel spell button rendering this mechanic completely useless.
    I'm aware of that, but until that is done (who knows when that will be) I would gladly take this change.
    (1)

  3. #173
    Player
    Pyretta_Blaze's Avatar
    登録日
    2011/09/21
    Location
    Gridania
    投稿
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    漁師 Lv 51
    Quote 引用元:Jinko 投稿を閲覧
    I'm all for this personally it makes it much easier to cancel spells.
    I am glad to know that I am not the only one who finds the current "recast to cancel" thing not 100% reliable. Sometimes when I click to cancel my cast it does absolutely nothing at all. Could be lag, who knows. But it does not always work.

    I do NOT want the slightest little wiggle to cancel my spell though... That would make me crazy. I would much rather movement increase the cast time.
    (4)

  4. #174
    Player
    Mindx3's Avatar
    登録日
    2011/08/17
    投稿
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    幻術士 Lv 50
    Quote 引用元:Celtodeno 投稿を閲覧
    This isn't WoW. It's also not FFXI.

    It wouldn't even matter if it was. It wouldn't change the fact that the system in place now is fun, and that the change proposed will be less fun.

    That's all there is to it. We all know what's its like to stand in one place and cast. It's less fun than being able to move around while casting.
    Hmm maybe they should allow casting and moving, as well as give me 15 second spell casts so i can run around while glowing and have fun! I can see it now...o the fun!!
    (1)

  5. #175
    Player
    Majidah's Avatar
    登録日
    2011/03/08
    Location
    Ul'dah
    投稿
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    弓術士 Lv 50
    Quote 引用元:Saomai 投稿を閲覧
    If you can get all my party members stand in front of me like if they were under anesthesia, i will be a good girl and stand as still as wood...
    Bards in TP parties managed...
    (1)

  6. #176
    Player
    Rowyne's Avatar
    登録日
    2011/03/08
    Location
    Gridania
    投稿
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    幻術士 Lv 80
    I approve, for the most part. Most MMOs have few spells that can be cast while moving.

    Anything with a cast timer should not be able to be cast while moving. Anything that's instant cast should allow for free movement, however.

    I'm just fine with moving cancelling spellcasting, as long as we can get rid of animation lock. Fair tradeoff, IMO.

    Moving, jumping and esc key should all cancel casting.

  7. #177
    Player

    登録日
    2011/03/08
    Location
    Uldah
    投稿
    994
    Quote 引用元:Mindx3 投稿を閲覧
    Hmm maybe they should allow casting and moving, as well as give me 15 second spell casts so i can run around while glowing and have fun! I can see it now...o the fun!!
    fun? what about running to a safer position while casting? thast how i do it, not sure about you.
    not only does it feel so much more fluid to start casting SS while im running to my group of leve mobs, but theres been so many times where ive been able to run away from mobs while casting- have the mobs dissengage- my spell then goes off - i then immediately go right back to fighting them.
    its fluid, more fluid then not being able to do either of those.

    also take into account the new MMOs that are coming out. both blade and soul and GW 2 have already been praised for their magic casting system by players and other DEVs. Both of those games allow you to not only charge cast while running but also complete the cast while still running.
    the new market for MMOs is more action oriented. Yoshi has stated that he does want a strong level of competition to future games and has used these coming up games as examples in past player polls and in interviews.
    (7)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  8. #178
    Player
    Jinko's Avatar
    登録日
    2011/03/17
    Location
    Gridania
    投稿
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    巴術士 Lv 80
    Quote 引用元:Rowyne 投稿を閲覧
    Moving, jumping and esc key should all cancel casting.
    This would make the most sense and control users would just use the Circle/Red button.
    (5)

  9. #179
    Player
    KrissKringle's Avatar
    登録日
    2011/03/09
    投稿
    104
    Character
    Krystyn Eclipse
    World
    Balmung
    Main Class
    木工師 Lv 50
    This will certainly make the Darkhold much more difficult for newbies.
    (3)

  10. #180
    Player
    Celtodeno's Avatar
    登録日
    2011/03/11
    投稿
    213
    Character
    Critin' Tarantino
    World
    Balmung
    Main Class
    呪術士 Lv 50
    Quote 引用元:Majidah 投稿を閲覧
    Bards in TP parties managed...
    This isn't FFXI.

    Quote 引用元:Rowyne 投稿を閲覧
    Moving, jumping and esc key should all cancel casting.
    WHY should they? What's your reasoning? Let me guess, because they have in the past?


    Quote 引用元:Dreadnought 投稿を閲覧
    Yoshi has stated that he does want a strong level of competition to future games and has used these coming up games as examples in past player polls and in interviews.
    That's more like it!
    (5)

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