Quote Originally Posted by Kiote View Post
By your logic, all melee skills that use MP should suffer the same fate. Every WS or Skill that uses MP should force Animation lock.
No, it was actually not logic at all, simply MY opinion on the matter. But even so, weaponskills don't have casting timers, so it is irrelevant, and with the system how it is now, you DO stop running or moving when you use a weaponskill. (animation lock) But seriously it was just my opinion, not backed by anything but a thought.