How could you possibly tell how good i am haha ? Retard edit is retard...the system in place breaks encounters idiot your post proves it. Your complaining because the game is getting a small difficulty increase and im praising it...oh i'll adapt just like i did with the ifrit loot. that doesn't mean that this change is better for the good of the game.
change for the sake of change =/= good change
edit: too bad some people, like yourself, couldn't adjust and use the systems in place. they were much better with the original. i'm just sad that we had mages that were so bad at their job that they actually believed that it was the game mechanics broken when others could perform their jobs just fine. a hint: is that it wasn't it was just horrible mages that couldn't do their job.
Despite the fact that most of this adolescent response isn't worth responding to, it does seem to represent the side who agree with the Dev plan to install sill-casting so I will.
This isn't a small increase in difficulty, it's a large decrease in the enjoyment of being a caster. Having to stand still doesn't make something more challenging, just less fun.
The point is, why go through the time and effort, why devote resources to sucking fun out of a game? It's not like this game is over-flowing with awesomeness. Leave the good parts alone.
If it's not obvious by now, most casters (except for the same old group of old hardcore FFXI's who would vigorously shake their heads 'YES' if the Dev's so much as farted on a bass drum) disagree with the decision to restrict mobility.
If the Dev's would like to explain how still-casting would 'enhance' the enjoyment of casting I would love to hear it.
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