Quote Originally Posted by Jennestia View Post
Actually, a lot of changes are made with long term in mind, and we don't know what else is planned because every time they make a change it's specifically for the purpose of another mechanic change they're going to implement.

It worked fine in FFXI unless you somehow had a PC that couldn't run the game or your system was wearing out to the point you didn't realize you moved. (Trust me, there were almost no complaints about how to interrupt spells in XI, the main complaint was mobs being able to interrupt you with a petty hit at lower levels.)
It didn't completely work fine, there was always latency b/c the distance to the servers. It always made it annoying when kitting and nuking b/c you had to give yourself a second or two to stand still after distancing yourself so that your nuke didn't get interrupted by lag.

I kinda like how mages can also run and heal in parties / dungeons / and such in this game when the DDs are constantly on the move. If you're doing something really active where you have to constantly be moving or dodging and your mages have to be stationary, you're going to run into problems.