Don't worry I'm sure there will be plenty of complaints for it to be reenacted and SE will gladly redo stuff for the ones who complain the loudest, as usual.A good portion of the vitriol being spewed on these forums been directed at being locked into one place while performing actions.
So what's the response? mages you have to stay in one spot to cast now.
how bleeping hard is it to hit the button you used to start casting again to stop it?
please Devs, no. Don't. i mean it. just don't.
----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----
Please don't do this! I hated this aspect of Final Fantasy XI, and I thought we had moved past it.
At the very least, if there is some fun gameplay aspect that you want to implement, but which can't be implemented unless movement cancels spellcasting, please tell us. Otherwise, I really, really hate this idea.
This is may be just me but I'll gladly give up casting while running to get this.
I don't mind it. i've been indoctrinated by ffxi's play style as well.
Could we also cancel spells by hitting esc/cancel button on gamepad. Thanks.
there is no reason to do it.
seriously.
tell me 1 thing that improves the playing experience binding the mages.
----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----
It didn't work out too well in FFXI, if I remember correctly, if you started to cast right after stopping, you would most likely get your cast interrupted, you had to wait at least 1 second to compensate for the lag.
This is an unnecessary change.
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