"Moving will be made to interrupt spellcasting at a point in time between patch 1.20 and 1.21."
Do not like, nor want.
From 1.2 patch notes: http://forum.square-enix.com/ffxiv/t...l=1#post476417
Found at the bottom in red text.
"Moving will be made to interrupt spellcasting at a point in time between patch 1.20 and 1.21."
Do not like, nor want.
From 1.2 patch notes: http://forum.square-enix.com/ffxiv/t...l=1#post476417
Found at the bottom in red text.
Last edited by ArtEmisPalmecia; 03-15-2012 at 02:04 AM. Reason: Added [dev1302]
Yea, I hadn't seen that coming in 1.20. I liked not have to worry about how moving would interrupt spellcasting.
Good! I keep wanting that to work, and it never does!
(I'm still programmed from 6+ years of Final Fantasy XI. Do what my sig suggests)
I'm kind of torn about this..on one hand, it's nice I'm able to cancel spellcasting with just one step to the left, right or elsewhere.
But on the other hand, it's horrible to not be able to cast while running anymore!![]()
What's wrong with it? People complain about having to "push more buttons" or "go through menus" for certain things and it works just like FFXI spell cancellation which worked just fine unless you had a twitchy mouse/controller.
I actually liked that we were able to cast while moving... But, I guess it was too good to be true...
There is a little Monkey in all of us....
If the intent is to make it easier to cancel spells, why couldn't they do what they did with queue spells? Best of both worlds and doesn't restrict to one play style.
(Plus, with server lag, I can't cancel a cure spell majority of the time anyways. Of course, it 100% when I need to cure myself, and it is cancelled and I die :x )
@KiriA500: Sorry, turn off signatures, since some people like to have 3/4's of their post filled only with their signature. Wish SE would limit how much can be put into a signature box.
captain picard was contacted and told about this change. he sent back the following image to express his reaction
A good portion of the vitriol being spewed on these forums been directed at being locked into one place while performing actions.
So what's the response? mages you have to stay in one spot to cast now.
how bleeping hard is it to hit the button you used to start casting again to stop it?
Last edited by Griss; 12-13-2011 at 12:41 AM.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
Disregard, Griss edited his post. :x
Last edited by ArtEmisPalmecia; 12-13-2011 at 04:20 AM.
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