What about more dynamic encounter such as Ifrit, or do you want that to be removed?But why would you need to move? That's what I don't get. I can think of plenty of scenes where moving because of a move or needing to heal someone far away is because of the caster or the parties fault.
Raptors for example: Everyone knows they have a frontal AoE and a backside AoE. If everyoen is doing what they are supposed to be doing (staying on the sides) you shouldn't have to move. If someone is too far, that's their fault for rushing to get another link and not getting healed.
Ixali: They have a crazy local AoE around them. What do you do? Don't stand by them.
People need to adapt to the environment, and I honestly think running and casting is a crutch to bad battle placements lol.
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