Quote Originally Posted by Jinrya-Geki View Post
Playing FFXI, casting and not being able to cast was lame. I would cure myself as paladin, and being pushed back alot would often cancel my spells, which sucked. Or if my finger twitched, which often happens, I move my character by accident canceling the spell. :C

I don't want that in this, I learned from the previous game it sucked, why do I need to see if it'll work in a faster pace environment, because I already know it's going to dull, and not be helpful.
So if an enemy knocks you back you still want the cast to go off? That doesnt make sense, werent you the one complaining that it was stupid that we couldent "walk and talk" assuming spells are chants and not concentrated energy. You still think you can chant or concentrate that energy after being knocked off your feet? I never really had a problem with it in ffxi or any other MMO that had this mechanic (every mmo i've played)