Page 64 of 73 FirstFirst ... 14 54 62 63 64 65 66 ... LastLast
Results 631 to 640 of 868

Dev. Posts

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    362
    "I would recommend either using some form of crowd control before inputting a combo or balancing hate (to reduce monster movement) before inputting a combo. I also feel that it is a test of player skills to try to read the movement of the opponent and input a combo without using crowd control."

    Anybody else thinks this is ridiculous? If you do an action DURING your combo, it breaks your combo, and what CC are you speaking of SE? Stun?! Yeah, cause everyone has 20 stun abilities. I'm sorry, but if on my screen I am behind the monster, then I am behind the monster. This isn't a test of player's skill, this is just showing the incapability of this game's server.

    If you don't want us to criticize, then don't change things based on YOUR opinion on how it should be. Why fix casting when it wasn't an issue? You can't even cast instant spells while moving anymore. Pointless system is pointless and should be removed. This change will make BLM and WHM always killed ASAP because by the time sleep is done casting, you will be killed. By the time you stop to use thundara to stun, the target will be on your face and probably, with how ridiculous this system seems to be, interrupt your instant cast spells with a hit.

    Yes, I am mad about this system. It is like removing the wheels of a bike and saying you "improved" it as a transportation vehicle.
    (8)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  2. #2
    Player
    Reaujien's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by ApplePie View Post
    You can't even cast instant spells while moving anymore.
    Actually you can.


    Edit: At least with Blizzara - I was using it last night in the BLM fight. Not sure about Thundara but I'll have to try that out.
    (0)
    Last edited by Reaujien; 03-15-2012 at 05:36 AM.

  3. #3
    Player
    Reaujien's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Reaujien View Post
    Actually you can.


    Edit: At least with Blizzara - I was using it last night in the BLM fight. Not sure about Thundara but I'll have to try that out.
    Just tested - with subtargets ON you can hit your instant-cast offensive spells to bring up the subtarget but you can execute it after that while moving. However, if you have subtargets OFF you can use all any instant-cast spell while moving. Macros with <t> works regardless, as well as instant cast buffs.
    (0)

  4. #4
    Player
    Shiggysonson's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Shiggy Sonson
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by ApplePie View Post
    "I would recommend either using some form of crowd control before inputting a combo or balancing hate (to reduce monster movement) before inputting a combo. I also feel that it is a test of player skills to try to read the movement of the opponent and input a combo without using crowd control."

    Anybody else thinks this is ridiculous? If you do an action DURING your combo, it breaks your combo, and what CC are you speaking of SE? Stun?! Yeah, cause everyone has 20 stun abilities. I'm sorry, but if on my screen I am behind the monster, then I am behind the monster. This isn't a test of player's skill, this is just showing the incapability of this game's server.

    If you don't want us to criticize, then don't change things based on YOUR opinion on how it should be. Why fix casting when it wasn't an issue? You can't even cast instant spells while moving anymore. Pointless system is pointless and should be removed. This change will make BLM and WHM always killed ASAP because by the time sleep is done casting, you will be killed. By the time you stop to use thundara to stun, the target will be on your face and probably, with how ridiculous this system seems to be, interrupt your instant cast spells with a hit.

    Yes, I am mad about this system. It is like removing the wheels of a bike and saying you "improved" it as a transportation vehicle.
    It wasn't fixed. It was changed, and the reasons were already explained in a different thread.
    How about casting blizzara and sanguine rite before sleep? -_-
    Again, it was changed, not fixed. Just because you can't do things that you were able to before doesn't mean it's a bad system. Just relax.
    (1)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    362
    Quote Originally Posted by Shiggysonson View Post
    It wasn't fixed. It was changed, and the reasons were already explained in a different thread.
    How about casting blizzara and sanguine rite before sleep? -_-
    Again, it was changed, not fixed. Just because you can't do things that you were able to before doesn't mean it's a bad system. Just relax.
    Okay, explain that to my thundara or any spell with presence of mind active. I'm not talking about a BLM using combo. I'm talking about a dragoon. I play BLM enough to know these things, but his obvious ignorance of anything besides what is in the dev team is ridiculous. This is a bad system. You can defend it all you want. I want to see DoW stop to attack each time. How many times must we reinvent the wheel in this game? Did anybody even complain about being able to cast and move?

    PVP isn't even going to be in the game until 2.0, if it is even there with 2.0's release. This is a pointless, dated mechanic.
    (2)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  6. #6
    Player
    Shiggysonson's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Shiggy Sonson
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by ApplePie View Post
    Okay, explain that to my thundara or any spell with presence of mind active. I'm not talking about a BLM using combo. I'm talking about a dragoon. I play BLM enough to know these things, but his obvious ignorance of anything besides what is in the dev team is ridiculous. This is a bad system. You can defend it all you want. I want to see DoW stop to attack each time. How many times must we reinvent the wheel in this game? Did anybody even complain about being able to cast and move?

    PVP isn't even going to be in the game until 2.0, if it is even there with 2.0's release. This is a pointless, dated mechanic.
    I was replying to your 2nd paragraph about sleeping something that is running towards you. I wasn't talking aboutthe combo part. Sorry if that was confusing lol.
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    362
    Quote Originally Posted by Shiggysonson View Post
    I was replying to your 2nd paragraph about sleeping something that is running towards you. I wasn't talking aboutthe combo part. Sorry if that was confusing lol.
    I was talking about the holy grail of pvp where everyone will gang up on a mage, stun, and instantly kill. Please explain to me how "sanguine rite" or "blizzara" would stop that. It won't. Each continual debuff to mage means I won't ever play pvp.
    (2)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  8. #8
    Player

    Join Date
    Aug 2011
    Posts
    228
    Quote Originally Posted by ApplePie View Post
    ...This is a bad system. You can defend it all you want. I want to see DoW stop to attack each time. How many times must we reinvent the wheel in this game? Did anybody even complain about being able to cast and move?...

    lol DoW stopping to attack doesn't even make sense from a "realistic perspective."


    Just think about what it would be like, to see what you're proposing, in "real life." Theoretically, it's an incantation or chant of some kind that allows players to use magic (at least, from a traditional standpoint). Have you ever read about or seen a wizard/witch/sorcerer, or w/e, running or moving around (physically, not on a "mount" of some type), while reciting their incantations? No, cuz it would look ridiculous lol

    The same is true of an Archer...How many of them do you see running and shooting at the same time? -not often (and if so, it just looks a little too extraordinary for my taste). However, virtually every scene we've ever come across with gladiators, warriors, [dark] knights, etc. ALWAYS have them running about skewering enemies with their swords/spears, and so on.

    It makes a lot of sense; and it would be much more viable system if they embraced a battle style similar to "that of which we do not speak."
    (1)

  9. #9
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Khal_Drogo View Post
    lol DoW stopping to attack doesn't even make sense from a "realistic perspective."


    Just think about what it would be like, to see what you're proposing, in "real life." Theoretically, it's an incantation or chant of some kind that allows players to use magic (at least, from a traditional standpoint). Have you ever read about or seen a wizard/witch/sorcerer, or w/e, running or moving around (physically, not on a "mount" of some type), while reciting their incantations? No, cuz it would look ridiculous lol

    The same is true of an Archer...How many of them do you see running and shooting at the same time? -not often (and if so, it just looks a little too extraordinary for my taste). However, virtually every scene we've ever come across with gladiators, warriors, [dark] knights, etc. ALWAYS have them running about skewering enemies with their swords/spears, and so on.

    It makes a lot of sense; and it would be much more viable system if they embraced a battle style similar to "that of which we do not speak."
    yes, it does make sense for a dd to be able to move while fighting.

    now i will move to mage. what do you think about when you think of a wizard or sorcerer?

    i think about merlin from the old king author tales and things like harry potter more recently. i do not think of the old civil war era of war. i think of merlin and harry and they are always constantly moving and doing battle. they dodge behind trees and around corners while still throwing magic. they do not stand in groups of people across from each other and just shoot until the entire army on the other side dies.

    to me it is more FUN to be able to move while i cast. we must remember one thing about final fantasy. final fantasy is a game and it is meant to be fun.
    (4)


    http://crystalknights.guildwork.com/

  10. #10
    Player
    Frisque's Avatar
    Join Date
    Mar 2011
    Posts
    265
    Character
    Frisque Isamidget
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ApplePie View Post
    "I would recommend either using some form of crowd control before inputting a combo or balancing hate (to reduce monster movement) before inputting a combo. I also feel that it is a test of player skills to try to read the movement of the opponent and input a combo without using crowd control."

    Anybody else thinks this is ridiculous? If you do an action DURING your combo, it breaks your combo, and what CC are you speaking of SE? Stun?! Yeah, cause everyone has 20 stun abilities. I'm sorry, but if on my screen I am behind the monster, then I am behind the monster. This isn't a test of player's skill, this is just showing the incapability of this game's server.

    If you don't want us to criticize, then don't change things based on YOUR opinion on how it should be. Why fix casting when it wasn't an issue? You can't even cast instant spells while moving anymore. Pointless system is pointless and should be removed. This change will make BLM and WHM always killed ASAP because by the time sleep is done casting, you will be killed. By the time you stop to use thundara to stun, the target will be on your face and probably, with how ridiculous this system seems to be, interrupt your instant cast spells with a hit.

    Yes, I am mad about this system. It is like removing the wheels of a bike and saying you "improved" it as a transportation vehicle.

    Totally agree. And dont even get me started about how PO'd I am that the driving force behind all of this was to balance the optional pvp...
    (6)


    http://www.onslaughtls.com

Page 64 of 73 FirstFirst ... 14 54 62 63 64 65 66 ... LastLast

Tags for this Thread