they already said more than once they are going to add a universal cancel spell button rendering this mechanic completely useless.
15 abilities each? what is this... Kindergarten?A jack of all trades WHM... what is this 1989?
I'm all for this personally it makes it much easier to cancel spells.
Pretty much every MMO out there doesn't allow you to cast whilst moving and many don't even allow you to cast on a target who isn't in your line of sight. (I just hope they don't bring in the later cause that could F my healing right up)
I am glad to know that I am not the only one who finds the current "recast to cancel" thing not 100% reliable. Sometimes when I click to cancel my cast it does absolutely nothing at all. Could be lag, who knows. But it does not always work.
I do NOT want the slightest little wiggle to cancel my spell though... That would make me crazy. I would much rather movement increase the cast time.
This is an issue with the client-server architecture that I've mentioned in many of my old posts. The game just seems to fucking drop packets all over the place and it has no clear way of telling you WHEN you're able to input the next skill due to animation locks. I've had FAR too many times to count where I hit a button to do a skill only for the button to not register, even though it was CLEARLY shown that my character was free and available to do the next skill (no animation lock or anything).I am glad to know that I am not the only one who finds the current "recast to cancel" thing not 100% reliable. Sometimes when I click to cancel my cast it does absolutely nothing at all. Could be lag, who knows. But it does not always work.
I do NOT want the slightest little wiggle to cancel my spell though... That would make me crazy. I would much rather movement increase the cast time.
If they fixed the issue with the shitty client-server architecture (which they said will be fixed A YEAR FROM NOW in 2.0) then hitting the same button to undo a cast would work. Or as many people have pointed out, just give us a fucking universal "cancel cast" button to stop it.![]()
Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.
Originally Posted by kensredemption
I'd rather play solo than play with a bunch of elitists.
I approve, for the most part. Most MMOs have few spells that can be cast while moving.
Anything with a cast timer should not be able to be cast while moving. Anything that's instant cast should allow for free movement, however.
I'm just fine with moving cancelling spellcasting, as long as we can get rid of animation lock. Fair tradeoff, IMO.
Moving, jumping and esc key should all cancel casting.
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This isn't FFXI.
WHY should they? What's your reasoning? Let me guess, because they have in the past?
That's more like it!
Derp...apparently I misread it...they are removing it forever? gtfo....
I love moving and casting...its a must in PVP too.
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