I was just going through the stream archives for the recent live letter they did and noticed enemies in the open world have the positional requirements. I was wondering if they would make it like PotD where open world enemies while you do quests don't have positionals on them. I just find it annoying when melee jobs can be doing more damage than they should but can't because you are fighting by yourself you can't hit behind or on the side of the enemy unless you stun but stuns aren't always available.

For example SAM have positional for their skills which allow them to gain 10 kenki instead of 5 but they will pretty much always get 5 (besides yukikaze because that has no positional requirement) because they can only hit the front of the mob.

Just a little issue I have personally nothing big. If they don't change it then I'm not too bothered just a small QoL change for melee jobs.