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  1. #41
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I get some of the reason people has put forth. But that begs another question. Why put the effort into making something people might not buy? If they had put the Fuga gear out and no one had bought it then they wasted that time and don't get paid for it? It's the same for the items in the game tho right? If no body does the content they spent the time developing then that time is still going to waste?
    (1)

  2. #42
    Player
    Yallaid's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Yal Aid
    World
    Excalibur
    Main Class
    Archer Lv 70
    Quote Originally Posted by Claviusnex View Post
    I doubt any of it would exist. Would you be willing to see your subscription go up to cover them? Someone has to pay for the work as it isn't free.
    lol, don't get into how much I'd be willing to spend on my 'perfect' MMO. People go nuts with the cash shop so if some dev clearly expressed the same ideals (Tanaka where are you??) as me, I'd be willing to go pretty nutso with my monthly bill
    (0)

  3. #43
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Burningskull View Post
    I get some of the reason people has put forth. But that begs another question. Why put the effort into making something people might not buy? If they had put the Fuga gear out and no one had bought it then they wasted that time and don't get paid for it? It's the same for the items in the game tho right? If no body does the content they spent the time developing then that time is still going to waste?
    It's a risk for sure but they have other stats (This isn't the first eastern outfit they've sold) to go on. If the item fails to turn a profit they'll just stop producing them. If it didn't sell they would have cut it off. But since they keep appearing every month they're probably selling.
    (1)
    Last edited by Vaer; 05-31-2017 at 08:19 AM.

  4. #44
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Yallaid View Post
    lol, don't get into how much I'd be willing to spend on my 'perfect' MMO. People go nuts with the cash shop so if some dev clearly expressed the same ideals (Tanaka where are you??) as me, I'd be willing to go pretty nutso with my monthly bill
    OK .. I understand.
    (0)

  5. #45
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    The cash shop will never go away, you don't need anything there, if you don't like it don't buy it, the rest of us will continue spending money there to support the game, [insert reasoning that has been said 10000 times before], etc etc.
    (7)

  6. #46
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Burningskull View Post
    Again I'm just wanting, preferably someone from SE, to say why one set of cometic gear is worth paying for. 18 bucks at that. When another set of cosmetic gear they put in the game, either as a recipe or a reward or w/e. The question applies to all the cash shop stuff. Like Mounts and emotes.
    People are explaining.

    Look this is just straight forward financial planning within a business. FF14 makes a certain amount of revenue from core game sales and subscriptions. It has certain base expenses to keep the server infrastructure and support services running. What is left over after that is used to determine the games performance financially and allocate a budget to the developers, taking into account things like necessary upgrades and alterations needed for sustained subscriptions and growth. That budget is then divided up into the various development projects used to produce in game events, expansions and the patch cycle and work on infrastructure upgrades and game features.

    To expand their revenue they created the cash shop. Rather than determining the net revenue by factoring in infrastructure costs, net revenue is determined by the production costs. SE forecasts what they expect sales figures to be and determine if the production costs are sufficient to justify the production of the items for sale.

    Now here is the interesting bit often overlooked. Net revenue from the cash shop would be factored into the total earnings of FF14 which in turn will dictate the core budget for the main content production and will help justify investment into the game such as server upgrades. The cash shop helps pay for stuff you get for your sub fee, not the other way round. Additional revenue streams help the developers put more into the game, not less.

    That is a very simplified version but almost certainly close to what SE's model is from the information I have seen.

    Quote Originally Posted by Burningskull View Post
    I get some of the reason people has put forth. But that begs another question. Why put the effort into making something people might not buy? If they had put the Fuga gear out and no one had bought it then they wasted that time and don't get paid for it? It's the same for the items in the game tho right? If no body does the content they spent the time developing then that time is still going to waste?
    Sales forecasting is a basic part of developing new products for sale. They would be using a lot of existing metrics to determine what is in demand and likely to provide good returns. This goes for the base game as well. The features they have developed and the focus of content and design will have taken into account what players are likely to react positively to and enjoy.
    (5)
    Last edited by Belhi; 05-31-2017 at 08:30 AM.

  7. #47
    Player

    Join Date
    Jul 2015
    Posts
    68
    I work for my money and how I want to spend it is up to me. If I want to buy a virtual outfit that's my choice. We got a new data center, in NA, partly, thanks to the Mogstation purchases. The only optional items I think are foolish are the jump potions but again they make their money so how they spend it is not my problem.
    (3)

  8. #48
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by YuzukiHibiya View Post
    We got a new data center, in NA, partly, thanks to the Mogstation purchases.
    You have no idea if this is a true statement or not.
    (3)

  9. #49
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Naunet View Post
    You have no idea if this is a true statement or not.
    Is it? I thought I remember they somewhat mentioned that in a response to a question. I'll have to go back and find it if I get some time to.
    (2)

  10. #50
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Burningskull View Post
    I get some of the reason people has put forth. But that begs another question. Why put the effort into making something people might not buy? If they had put the Fuga gear out and no one had bought it then they wasted that time and don't get paid for it? It's the same for the items in the game tho right? If no body does the content they spent the time developing then that time is still going to waste?
    That's like asking why FFXIV would continue to use a subscription model for this game when most games in this genre have switched to free to play.
    (0)

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