Quote Originally Posted by Naunet View Post
It affects our game experience because it means more things get designed for the cash shop rather than for the game itself.
But they're not taking resources away from the main development team to make these items in the slightest. They are separate teams with separate budgets.

They have gone on record as saying the cash shop items wouldn't exist in the first place if this cash shop team didn't exist and decide that these items were profitable enough for inclusion.

I'm not touching rentable storage though, dunno the thought process behind that one.