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  1. #1
    Player
    Kuroneko_Jutah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    149
    Character
    Kuroka Jyuuta
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Naunet View Post
    It affects our game experience because it means more things get designed for the cash shop rather than for the game itself.
    But they're not taking resources away from the main development team to make these items in the slightest. They are separate teams with separate budgets.

    They have gone on record as saying the cash shop items wouldn't exist in the first place if this cash shop team didn't exist and decide that these items were profitable enough for inclusion.

    I'm not touching rentable storage though, dunno the thought process behind that one.
    (2)
    Expecting everybody to play the game the way you do is not a way to foster a pleasant experience for anybody.
    Words to live by.

  2. #2
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Kuroneko_Jutah View Post

    I'm not touching rentable storage though, dunno the thought process behind that one.
    This is the only cash object I hate with a passion.....renting storage.... -.-
    (1)

    "Within each of us, the potential for great power waits to be released."

  3. #3
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kuroneko_Jutah View Post
    I'm not touching rentable storage though, dunno the thought process behind that one.
    This has actually been part of FFXI for quite some time now, and with the amount of content that players do, similar to how we craft here in XIV more than they do these days, the rentable storage actually works out for both games. As someone who sells quite a bit and often ingame as a crafter, and grabbing more and more amounts of crafting supplies while we inch closer to StormBlood, I find it helps me a lot more when I run out of space on one or two at max items sold. 40 slots to sell is very small. And I usually max out all 8 retainers on my character and come up even or more in less than a week once everything on all the retainers sell. So I can't really complain about it.
    (0)
    Last edited by Elkanah; 06-02-2017 at 01:57 AM.

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