Quote Originally Posted by Bourne_Endeavor View Post
This isn't how businesses generally work. If people chose not to buy the items, they wouldn't abruptly release them for free. They just wouldn't make any of them, period. It's the same with DLC in other games. Due to the exceptional costs involved with game design, publishers have looked for other avenues to earn profit. Granted, I certainly wouldn't excuse greed being a factor but don't presume you would get all this stuff if "people would just stop buying it!" Sadly, we wouldn't.
Why not make them a reasonable price so they actually make the sales they want? Why bet on a few that will pay 20-30-40-50-60-70 dollars:
https://youtu.be/WXA559KNopI?t=36
instead of saying 5 so more people buy it? Sure maybe 100 people buy it for 18 but what about 10000 buying it for 5 dollars? 18 dollars for a glam needs to be account wide. It does not cost them a thing to adjust the price to make it appealing to more people, how do you have a "shortage" of supply on digital content?