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  1. #11
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Powercow View Post
    One minor thing confusing me is that the Bonus 1 and Bonus 2 thing seem... odd. Like for Pugilists -- with the Blindside buff, it actually seems like Int is more valuable than Strength is, unless Strength double-dips by upping both Attack Power AND the damage from DoW (-archer) Arms.

    Oh well, time to punch intelligently next patch!
    Not to forget our fists of fire/earth leech MP, so INT is even more desirable...
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  2. #12
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Powercow View Post
    One minor thing confusing me is that the Bonus 1 and Bonus 2 thing seem... odd. Like for Pugilists -- with the Blindside buff, it actually seems like Int is more valuable than Strength is, unless Strength double-dips by upping both Attack Power AND the damage from DoW (-archer) Arms.

    Oh well, time to punch intelligently next patch!
    I see what you did there
    (0)

  3. #13
    Player
    Kaizlu's Avatar
    Join Date
    Jun 2011
    Posts
    472
    Character
    Schneizel Alstreim
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    I know it's better if you can customize your character, but I must admit that at the moment the last thing I want to do is "worry" about them. Oh well, guess I'll have to check out different builds and so on.

    Yep, thinking is hard!
    (0)

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by AdvancedWind View Post
    I am very grateful to have the system back in a more balanced form and I cannot understand how anyone could be against this.
    I hear you, the new system looks great:

    -Each point raised = 1 attribute point
    -Visible (and rigid) bonus attribute cap (in the example the guy has 39 points to spend but max 23 per attribute)
    -A clear indication of the effect of each stat, + a wide distribution of the benefits for the different attributes for each class
    -All in all a fairly smaller, but significant amount of points to spend

    Sounds like great balance to me, looking forward to be able to reallocate them in further patches so I can experiment different settings
    (0)

  5. #15
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    you didn't forget the additional elemental damage from stances right ? that work with int too
    (0)

  6. #16
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Powercow View Post
    One minor thing confusing me is that the Bonus 1 and Bonus 2 thing seem... odd. Like for Pugilists -- with the Blindside buff, it actually seems like Int is more valuable than Strength is, unless Strength double-dips by upping both Attack Power AND the damage from DoW (-archer) Arms.

    Oh well, time to punch intelligently next patch!
    Strength

    Attack Power
    Damage dealt by puglist, gladiator, marauder, and lancer arms

    Intelligence

    Attack Magic Potency
    Damage dealt by puglist

    Both are good for pgl it seems
    (0)

  7. #17
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    I kinda see it like one free IV materia and a II~III materia. Except I can't unequip it for 1.5 mo for that class.

    The real question is... will Strength help my melee attacks as a mage?

    *faces against a flaming ogre in Mor Dhana while remaining party gets the tags the last gate *
    me "You shall not pass!!!"
    party "Fiosha! We didn't even need to aggro him, he..."
    ogre "Ogre Smash!"
    *ogre crushes Fiosha to death*
    (0)
    Last edited by Fiosha_Maureiba; 12-13-2011 at 01:24 AM. Reason: changed fists to crushes

  8. #18
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    782
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Fiosha_Maureiba View Post
    I kinda see it like one free IV materia and a II~III materia. Except I can't unequip it for 1.5 mo for that class.

    The real question is... will Strength help my melee attacks as a mage?

    *faces against a flaming ogre in Mor Dhana while remaining party gets the tags the last gate *
    me "You shall not pass!!!"
    party "Fiosha! We didn't even need to aggro him, he..."
    ogre "Ogre Smash!"
    *ogre crushes Fiosha to death*
    Amusing that may be, but the tables state that Mind and Piety will increase your autoattack damage for Con and Thaum.
    (0)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  9. #19
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    i think you'll be able to save the points for each class so it wont be like before were get get nerfed if you play a different class.
    (0)

  10. #20
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Powercow View Post
    Amusing that may be, but the tables state that Mind and Piety will increase your autoattack damage for Con and Thaum.
    Drat~ will have to wait til' 1.21 to fix this.

    Achievement: Mightiest mage alive :/

    I wonder what happened to Spirit and Phantom Dart? Or if those types of actions are still present. We'll see.
    (0)

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