Not to forget our fists of fire/earth leech MP, so INT is even more desirable...One minor thing confusing me is that the Bonus 1 and Bonus 2 thing seem... odd. Like for Pugilists -- with the Blindside buff, it actually seems like Int is more valuable than Strength is, unless Strength double-dips by upping both Attack Power AND the damage from DoW (-archer) Arms.
Oh well, time to punch intelligently next patch!
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
I see what you did thereOne minor thing confusing me is that the Bonus 1 and Bonus 2 thing seem... odd. Like for Pugilists -- with the Blindside buff, it actually seems like Int is more valuable than Strength is, unless Strength double-dips by upping both Attack Power AND the damage from DoW (-archer) Arms.
Oh well, time to punch intelligently next patch!
I know it's better if you can customize your character, but I must admit that at the moment the last thing I want to do is "worry" about them. Oh well, guess I'll have to check out different builds and so on.
Yep, thinking is hard!
I hear you, the new system looks great:
-Each point raised = 1 attribute point
-Visible (and rigid) bonus attribute cap (in the example the guy has 39 points to spend but max 23 per attribute)
-A clear indication of the effect of each stat, + a wide distribution of the benefits for the different attributes for each class
-All in all a fairly smaller, but significant amount of points to spend
Sounds like great balance to me, looking forward to be able to reallocate them in further patches so I can experiment different settings
you didn't forget the additional elemental damage from stances right ? that work with int too
StrengthOne minor thing confusing me is that the Bonus 1 and Bonus 2 thing seem... odd. Like for Pugilists -- with the Blindside buff, it actually seems like Int is more valuable than Strength is, unless Strength double-dips by upping both Attack Power AND the damage from DoW (-archer) Arms.
Oh well, time to punch intelligently next patch!
Attack Power
Damage dealt by puglist, gladiator, marauder, and lancer arms
Intelligence
Attack Magic Potency
Damage dealt by puglist
Both are good for pgl it seems
I kinda see it like one free IV materia and a II~III materia. Except I can't unequip it for 1.5 mo for that class.
The real question is... will Strength help my melee attacks as a mage?
*faces against a flaming ogre in Mor Dhana while remaining party gets the tags the last gate *
me "You shall not pass!!!"
party "Fiosha! We didn't even need to aggro him, he..."
ogre "Ogre Smash!"
*ogre crushes Fiosha to death*
Last edited by Fiosha_Maureiba; 12-13-2011 at 01:24 AM. Reason: changed fists to crushes
Amusing that may be, but the tables state that Mind and Piety will increase your autoattack damage for Con and Thaum.I kinda see it like one free IV materia and a II~III materia. Except I can't unequip it for 1.5 mo for that class.
The real question is... will Strength help my melee attacks as a mage?
*faces against a flaming ogre in Mor Dhana while remaining party gets the tags the last gate *
me "You shall not pass!!!"
party "Fiosha! We didn't even need to aggro him, he..."
ogre "Ogre Smash!"
*ogre crushes Fiosha to death*
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
i think you'll be able to save the points for each class so it wont be like before were get get nerfed if you play a different class.
Drat~ will have to wait til' 1.21 to fix this.
Achievement: Mightiest mage alive :/
I wonder what happened to Spirit and Phantom Dart? Or if those types of actions are still present. We'll see.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.