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  1. #81
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Inaaca View Post
    So traits aren't passive enhancements like we thought, judging by the recast timers? Does this mean that we'll have to use two actions just to do one now in order to get only slightly better results?

    For instance:
    Enhanced Protect + Protect
    Enhanced Healing + Cure
    Enhanced Raise + Raise

    It seems like a needless and redundant step to worry about whenever you do anything when it should just be a passive equippable upgrade for your actual abilities.
    I'd be willing to put gil down that this is either a typo, or traits kick in automatically at that interval. Namely, you're first attack every 5 seconds gets an Att+. I'm leaning very much toward it being a clerical error though.
    (0)

  2. #82
    Player

    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    63
    Piety got changed AGAIN?

    Shame we can't reallocate after we've done it once in 1.20; better make sure you get it right the first time. I guess this means I won't be switching between PGL and CNJ during 1.20 too because my stat allocation won't allow me to change. Could be me misreading things, but sounds like we won't be able to reallocate stats changed in 1.20 until 1.21 at the earliest? (or 1.20b, whichever).

    My main concern is that there honestly doesn't seem that much for us to DO. Couple more GC quests, new Primal battle and...that's about it. I'll have to try 1.20 myself but not sure on what I've seen in the notes yet.
    (0)

  3. #83
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Uriko View Post
    Piety got changed AGAIN?

    Shame we can't reallocate after we've done it once in 1.20; better make sure you get it right the first time. I guess this means I won't be switching between PGL and CNJ during 1.20 too because my stat allocation won't allow me to change. Could be me misreading things, but sounds like we won't be able to reallocate stats changed in 1.20 until 1.21 at the earliest? (or 1.20b, whichever).

    My main concern is that there honestly doesn't seem that much for us to DO. Couple more GC quests, new Primal battle and...that's about it. I'll have to try 1.20 myself but not sure on what I've seen in the notes yet.
    Each class gets their own stats to allocate! What they mean by not being able to reallocate the stats is that you can't redo them for that particular class until much later.
    (2)

  4. #84
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Well, I've some comments, mostly good.

    New quests and Grand Company ranks: Yay! \o/

    Mogfight: Why does the music remind me of Halloween Town in KH? Brrr.

    Attribute points: I'm so happy to see these returning. It's a little thing, but it really makes your character feel like your own.

    The effects of Protect and Shell: If that means you can only use one or the other, I think that sounds like more interesting play. Currently, Protect and Shell almost might as well be one effect because few people have one without the other. This way, one would have to choose which one will be more advantageous at any given time. If that is true and not a mistranslation, sounds good.

    Interrupting spellcasting by movement: On this one, I am disappointed. Running by an enemy to turn around and "fire" is cool. Standing there, not so much. This is something I considered to be a feature that other mmos do not have. Not only would I not like to see it gone, I'd like to see it improved. In lower levels, it might not make sense to be able to do, but in higher levels, I think it makes perfect sense (maybe it could be a trait). It reminds me of a scene in Scrapped Princess when Raquel completely bested another mage because she said a short three or four word chant while he was gearing up with a long and dramatic (and stationary) one. It was really funny.

    Achievements: I love the achievements, and I really like how you have to unlock them instead of it just being given to you. I love that we get real rewards for them. I'm really excited for this one.

    The Seeking Party feature looks real nice, as does the micro menu. The new emotes made me laugh. They're cute.

    Last but not least... I still have the same reservations about conjurer and lore that I did before, but the classes do look real nice, and I look forward to trying the new combos and the conjurer class abilities in of itself. I just still think it doesn't fit right with the lore. Will the conjurer story be changing with 2.0?

    I also can't help but notice that there is no mention of the jobs. Are there still going to be jobs, or is this getting re-thought? The classes seem like they will work just fine in a party setting without jobs. Just wondering if anything has changed.

    Oh, btw, thank you for naming magic attacks fire, fira, firaga, etc. You guys probably had that in mind to begin with, but thank you anyway. I'm really happy to see the names retained. I hope the rest of them make their way in eventually.

    Overall nice job. I know you guys are working hard. Thank you to all the dev team.
    (2)
    Last edited by Chezen; 12-13-2011 at 05:13 AM.


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  5. #85
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I'm very excited for this patch.

    Like most sneak previews of patch notes, we have quite a few typos and/or unclear descriptions.

    For instance:

    Lominsan Guisarme requires ARC and LNC?? (obvious typo)
    All THM elemental spells are exclusive except fire spells? (not sure..)
    The Protect/Shell issue. (Maybe Shell will be a WHM spell?)
    All Traits have recast timers of 5sec except for the 'Swift' variety (Swift Bloodbath, Swift Foresight, etc..)" which have 45sec timers. Do traits trigger automatically when you use the corresponding action? If so, what about traits like: Ehhanced Physical Defense II (sic) and Auto-Refresh? What would trigger the +10 def and MP refresh?
    (0)

  6. #86
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by viion View Post
    This I find very stupid, it seems a bit backwards. It makes it tougher for the new players but more easier endgame? huh?????
    From the first page, and I didn't see anyone answer to this, but remember that spell MP cost will scale based on level now. Cure will most likely not be costing 45 MP or whatever it costs now, when you are level 5.
    (0)

  7. #87
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    You tricked me Yoshi.
    This patch has far more content then previously indicated.
    (4)

  8. #88
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50


    Tee hee hee
    (5)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  9. #89
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Hahaha I thought the Lalafell's head was a shield.
    (1)

  10. #90
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Hey gang,

    Just a heads up that we've been working on correcting the copy and paste-related errors that appeared throughout the "Item"-related section of the patch notes. We'll continue looking through the list and making fixes as needed.

    As for the questions related to specific parts/changes/adjustments, we'll be working to get clarification where possible to pass along to everyone.
    (23)
    Matt "Bayohne" Hilton - Community Team

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