Thank you so much for these!!!Hello everyone! I just wanted to make an appearance in here to let you know that the Square Enix Music Blog was updated with some samples of the new BGMs from patch 1.20!
http://blog.jp.square-enix.com/music/cm_blog/soken/
Just hit the play button on the bottom of the post to give them a listen. Enjoy! ^_^
I've read these patch notes three times since they were first posted this morning. I was so unbelievably excited about the whole thing... until it clicked with me about the "all HQs are being consolidated" thing. I have a +2 weapon for my GLD, augh. What a total downer.
I'm surprised I'm not hearing a little more happiness (or any response) from mages. The I, II, III, IV tier system has gone away, and they've gone the FFVIII route of pure 'Base' '-ra' '-ga' spells, all of which scale with your level.
I'm no mage player, but the spell lists for both look pretty damn nice.
Also, as a Gladiator main, I'm seeing options for a lot more teamwork in longer battles. Our seemingly two heaviest hitting WS are best used behind tells me we aren't supposed to have hate in the beginning, and that it's going to be a combined, dual tanking effort.
That, or they just opened up a bit more DD options for GLA.
With the upcoming patch coming up, I hope they did some new animations for the weapon skills. It would be nice to have some variation on what the ws looks like
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
Yoshi commented on this question on a live letter I believe. This is a very loose quote, he said something to the effect of 'this is a Final Fantasy, don't want to wear Nobuo out, but keeping in that theme we need a lot of music for a lot of things so composers vary, but music is final fantasy themed.'
So glad he's not solely working on the soundtrack now.
I think the better question is..why did they remove Marmot's? D:
Kumi Tanioka was the girl composer, Naoshi Mizuta was the dude.
for locating active nodes, not just those with gathering attempts left but also those which you can currently use
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