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  1. #21
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Betelgeuzah View Post
    Dear God Merciful, action delay reduced from 2 seconds to one? Somebody hold me..

    If 2.0 makes it a quarter of that it's going to be a whole different game.
    Pretty sure this only applies to macro delay, and not animation lock (which, I'm assuming, is how you understood it).
    (0)

  2. #22
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Masamune1004 View Post
    What they mean is now you can add stats to equipment and/or dye it a different color. Both processes are independent of each other.
    That's what I thought! So we can dye the clothes any color, just some colors will give stats to the clothes. Cool.
    (0)
    I'm just a bun boy, doing bun boy things.

  3. #23
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by KaiKatzchen View Post
    That's what I thought! So we can dye the clothes any color, just some colors will give stats to the clothes. Cool.
    What it means you can give the robe/tunic what ever stats that can be added, then color it the way you want.
    (1)

  4. #24
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Firon View Post
    What it means you can give the robe/tunic what ever stats that can be added, then color it the way you want.
    Seriously?? So say I can color it Brown to get X stats and then dye it green and keep said stats from brown?? If so, this is even getting BETTER.
    (1)
    I'm just a bun boy, doing bun boy things.

  5. #25
    Player
    redmage's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    393
    Character
    Topheru Jopheru
    World
    Excalibur
    Main Class
    White Mage Lv 70
    So much good stuff! The little things I'm happy about :
    /sit now cancelled by simply moving your character.
    Gathering points now on mini-map! I was so hoping we'd get a skill to find harvest/spearfishing/quarry points, so this is great!

    I'm not even half-way through the notes, so back to poring over every detail properly hehe.
    (1)

  6. #26
    Player

    Join Date
    Dec 2011
    Posts
    5
    I'm just wondering, what's the design philosophy behind making us visits a different NPC just to unlock achivements? If we have to unlock em why just not one npc in each city...
    (1)

  7. #27
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by MeowyWowie View Post
    Pretty sure this only applies to macro delay, and not animation lock (which, I'm assuming, is how you understood it).
    Indeed. They only meant the reduction from 2 to 1 second the "hidden /wait" of macros.

    Well...right now i've no opinion regarding this...i want to see how slow this battle will be...but i have the feeling that storing 3000 TP will be a pain in the @ss with no basic attacks and TP gain reduction.
    (1)

  8. #28
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by KaiKatzchen View Post
    Seriously?? So say I can color it Brown to get X stats and then dye it green and keep said stats from brown?? If so, this is even getting BETTER.
    Like if you make an felt robe it has no base color when you make it but you can add + 8 magic atk on it w/o coloring it. Then after you add the magic atk you can color it after. That means color has no effect on what stats give armor anymore.
    (1)

  9. #29
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lienn View Post
    Indeed. They only meant the reduction from 2 to 1 second the "hidden /wait" of macros.

    Well...right now i've no opinion regarding this...i want to see how slow this battle will be...but i have the feeling that storing 3000 TP will be a pain in the @ss with no basic attacks and TP gain reduction.
    Yeah i think they need to decrease the cast time of that 1 basic attk now to like 3 secs.
    (0)

  10. #30
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Firon View Post
    Like if you make an felt robe it has no base color when you make it but you can add + 8 magic atk on it w/o coloring it. Then after you add the magic atk you can color it after. That means color has no effect on what stats give armor anymore.
    *rubs her little kitty paws together* If this is fact... I am a VERY happy little kitty atm. meowhahahaha!
    (4)
    I'm just a bun boy, doing bun boy things.

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