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  1. #1
    Player
    ErikTheRedXIII's Avatar
    Join Date
    Sep 2015
    Posts
    35
    Character
    Irja Atoel
    World
    Ultros
    Main Class
    Dragoon Lv 100

    [Dev Request] Consider merging desynthesis levels across DoL jobs

    As the current system works, the player is given a maximum number of points to split between any of the 8 DoL jobs to be used in desynthesizing various items for materials, et al.

    I would like to propose a change that the desynthesis points be combined into one skill level that would allow the player to desynth an item so long as the desynth level and crafter level were sufficient. Thus even if the desynth level accrued more slowly players would have access to a wider variety of fodder.

    With the additional items for desynth, I wonder what impact that would have on Market health? the sale of items for desynth, sale of materials acquired from the skill, and sale of items used to craft more desynth-able items.
    (0)

  2. #2
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Fishing + CUL = Everyone with this stuff at max = marked totally crashed. I think the system it's ok because was always that way, and you don't really need everything maxed.
    (1)

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