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  1. #16
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Hamada View Post
    I know what I had on, the Aoe broke stelth
    If you were getting hit through stealth while already interacting with a node, then you clearly didn't have stealth on.

    Quote Originally Posted by Hamada
    , and I do not even think the adamantite node has AoE?
    The adamantite was the most popular for capping red scrips, for a long time. One of the spawns had a mob very close to it, and out of the army of miners, one would always manage to forget about stealth and pull aggro. This is also one of the numerous occasions where I ended up in the mob's AoE, without getting interrupted, as I was in stealth and interacting with the adamantite node.

    Quote Originally Posted by Hamada
    Why care about 1-2 HQ? what I said nets 3 average, hell i got 12/15 once.
    Back when I still cared about getting the raw HQ mats, I didn't have enough gathering to push the base gathering to 95%. If I wanted to get 2 HQ meteorite or crystallized sap, I simply used Toil (300) + Field Mastery II (100) + Bountiful Harvest/Yield (200) to receive 2 HQ mats. If I used GP food to reach 700gp, I'd also be able to add a Leaf Turn/Unearth (100). Sure, your suggested rotation might average out at 3 HQ per node, but I've had plenty of nodes without getting a single HQ, or getting a miss due to not being at 100% gathering, due to only being able to use Field Mastery.

    You also completely glanced over the part where I said "It was especially good during ARR as a consistent route of getting the HQ items used to turn in for the higher ilvl gathering tools." The bolded part being the most important part. It was a consistent, but slightly slower way of getting the HQ items for turn ins during ARR, due to the complete lack of RNG in that rotation.

    I also have no idea what you're getting at with this normal node change. Normal (non-leve) nodes have always been 4 hits, unspoiled nodes have always been 6 hits.
    (2)
    Last edited by Nezerius; 05-28-2017 at 05:06 AM.