
Originally Posted by
Shurrikhan
Finding things to kill?
...Wait...
That said, I don't think it's a minority thought that the open-world experience in FFXIV is disappointingly bare-bone in its use, or in what systems attempt to make use of it or otherwise lie over it.
I've seen a few different ideas on the forums that at least point spiritually at a direction of improvement, whether or not their execution can as of yet be vouched for (detailed as they might be, that's a far cry from having survived implementation): Salvage, Warbands, Expeditions, (non-FATE) Escorts, the open world terrain/assets as large-scale instances for particular missions, etc. Sandpark had an especially neat one, actually, some time last year, using an auto-generated expedition area with harsh conditions, meant for longer, more immersive forays. I'll see if I can find and link any of them.