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  1. #21
    Player
    DuskTS's Avatar
    Join Date
    Oct 2015
    Posts
    217
    Character
    Cupid Duskysquirrel
    World
    Phoenix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by BlueMageQuina View Post
    A part of me feels as if it will require 3 full lillies to cast Benediction or perhaps Tetragrammaton.
    Possibly, although bene and tetra are both available ready to use on Yoshi-P's hotbar when he has no lilies. Strangely esuna is not, is it possible that esuna can not be used on yourself anymore?
    There are 3 new skills with blue icons, water spells. One is lit up and provides a self-buff but no idea if it can target another player. Another skill is dimmed out and when used on the BLM in the showcase to me indicated a 'swap' of sorts, whether that's health, status effects or mana I believe it is transferred from WHM to the target due to the animation order. No lilies are consumed however 2 lilies are available before it was used. The final skill is the 'barrier' which consumed all Lilies available. It's very possible this skill can be used with just a single flower for a weaker shield.

    I'm probably completely off the mark about most of these especially the idea of swapping (although imagine being able to gift another player with your raid debuff).

    Even assuming Lilies reduced (re)cast time, lowered mana consumption and increased damage it seems antithetical to the current content design/WHM playstyle in which you rely on regen ticks, medica and tetra to perform bulk of healing.
    Ideally you want 3 flowers at all times to self-buff your DPS output and rely on the actual barrier classes to provide mitigation. Even if you put your barrier on a Tank at best it would save them from using a cooldown to mitigate, it wouldn't save you from spending the next 3 GCDs overcuring to get your flowers back. I'd like to hope that you can grow flowers pre-pull for the best opener otherwise that's 3 GCDs you're going to be behind on compared to the other Healers.

    The more I speculate the worse everything seems. I will wait for real info to smash my worries into oblivion and make WHM meta again.

    Soiled it.
    (1)
    Last edited by DuskTS; 05-31-2017 at 11:06 PM.

  2. #22
    Player
    Muziko's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Keyo Reinhart
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    My thoughts for having the lilies is that each lilly stacks a mp regen/and or/spell speed buff on the whm. The mp regen would be especially nice since, outside of utility, WHM seems to lack really good mp management. This way using the lilies up costs the WHM something and allows them to put neat little effects on the skills.

    I was hoping the lillies has something to do with the lack of stoneskin on yoshi p's bar. Here is my thoughts:

    Cure 1 will no longer proc a cure 2 for free. Instead it proc's a barrier like stoneskin but only when hp is healed. Each time this procs (or x amount of times) it can build a lilly. You can use up a single lilly to activate this proc ignoring the condition that hp needs to be healed and guarantees the stoneskin effect.

    Cure 2 can use up 2 lilies and grant a boosted regen to the target.

    Cure 3 can use up all 3 of the lilies to cast the AoE Stoneskin effect but get this. Since it's tied to a resource it now can be used in battle because you're trading your lilly resource for it. This alone adds some utility to WHM and takes a skill that was situational at best at gives it more uses.

    This is just my two cents on the matter and I can't wait to see what actually comes from it.

    -Keyo Reinhart
    (0)

  3. #23
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Gemina View Post
    I'm one of the few that has remained optimistic that is for sure

    Probably not a trick attack, but I believe WHM has an ace up their sleeve. We'll see!
    I believe so too. I am so excited. It's like waiting for Christmas morning.

    I wonder if the lilies will work like the monks greased lightning? You know, get everything powered up so you can be either fast or have a super powerful kick. In the case of white mages, either shorter casting times or a potent mitigation spell.
    (0)

  4. #24
    Player
    Slaine_Fray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Slaine Fray
    World
    Louisoix
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Kacho_Nacho View Post
    I believe so too. I am so excited. It's like waiting for Christmas morning.

    I wonder if the lilies will work like the monks greased lightning? You know, get everything powered up so you can be either fast or have a super powerful kick. In the case of white mages, either shorter casting times or a potent mitigation spell.
    Meh

    https://gamerescape.com/2017/05/30/f...lysis-healers/
    (0)

  5. #25
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    748
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    The lillies actually do something much different than we thought.

    https://gamerescape.com/2017/05/30/f...lysis-healers/

    Based on procs of cure 1 and cure 2, they reduce the cooldowns of the main WHM kit when you use that one ability (Benediction, Asylum, Assize, and the new stormblood moves.) Also, the new lvl 62 ability Thin AIr, reduces Mana Cost to 0 so basically a much stronger lightspeed in terms of mp management and without the damage reduction so you can just spam the hell out of holy.

    However, I do so some problem in terms of plenary indulgence and the confession stacks in that none of the Whm's aoe gives them. Hopefully this is reworked or added in a later patch.
    (0)

  6. #26
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    /sigh

    If there is the actual healing gameplay to support it the stuff WHM has will be amazing. My doubts is that the gameplay will be there. WHM has arguably less utility now. I can only cast a single shield now and even with traits and Lilies its one shield every 45 seconds or so with a strength of 15% max health.

    I don't think this is going to solve any of the balance issues.
    (1)

  7. #27
    Player
    Slaine_Fray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Slaine Fray
    World
    Louisoix
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Belhi View Post
    /sigh

    If there is the actual healing gameplay to support it the stuff WHM has will be amazing. My doubts is that the gameplay will be there. WHM has arguably less utility now. I can only cast a single shield now and even with traits and Lilies its one shield every 45 seconds or so with a strength of 15% max health.

    I don't think this is going to solve any of the balance issues.
    This is the issue, if the other 2 healers didn't receive extra healing then at what point will it be necessary. The only benefit from all this is that WHM can heal easier and quicker while still going full out on dps. If this is the way they want to go, but will players accept this is over utility is the question.
    (0)
    Last edited by Slaine_Fray; 05-31-2017 at 11:29 PM.

  8. #28
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Honestly I am not sure how much additional dps WHM's are going to offer above what they can sustain with their current heals. The lvl 70 skill is reliant on building Confession stacks on targets which requires casting cure on them so its a lot of build up for it to be useful. Unless there is a lot more incoming damage I don't see many of these new mechanics being particularly needed. Even building Lilies requires casting Cure and Cure 2 and in a lot of content your not going to be doing that that much since regen and Medica 2 covers most basic healing.

    AST on the other hand still has its buffs but now cards it cant use can be turned into a 500 pot heal or a 300 pot attack.

    Yeah, honestly I am feeling rather underwhelmed but we will see when they are finally seen in action. It will require quite a change to the gameplay for WHM's new skills to be that useful over what we already have.
    (0)

  9. #29
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Slaine_Fray View Post
    This is the issue, if the other 2 healers didn't receive extra healing then at what point will it be necessary. The only benefit from all this is that WHM can heal easier and quicker while still going full out on dps. If this is the way they want to go, but will players accept this is over utility is the question.
    Thank you for posting that link! What SE is doing to the healers is exciting!

    As for you analysis, that's what I've been feeling for awhile. Players complain about WHMs having no utility while overlooking their ability to dps more. DPS is utility; maybe not as flashy as a crit buff, but still of use to the party. If that is where SE wants to take us WHMs, so be it.

    Off topic: Man, how will Astrologians keep track of all their stuff?
    (0)

  10. #30
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Belhi View Post
    The lvl 70 skill is reliant on building Confession stacks on targets which requires casting cure on them so its a lot of build up for it to be useful.
    This was my thought as well. The low CD on the skill itself is nice, and it will at least have some impact for tank healing, but I question how useful it will be as an additional AoE heal when Confession stacks in the pre-launch client last only for 30 seconds and are acquired only through single-target healing.
    (0)

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