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  1. #1
    Player
    Muziko's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Keyo Reinhart
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    My thoughts for having the lilies is that each lilly stacks a mp regen/and or/spell speed buff on the whm. The mp regen would be especially nice since, outside of utility, WHM seems to lack really good mp management. This way using the lilies up costs the WHM something and allows them to put neat little effects on the skills.

    I was hoping the lillies has something to do with the lack of stoneskin on yoshi p's bar. Here is my thoughts:

    Cure 1 will no longer proc a cure 2 for free. Instead it proc's a barrier like stoneskin but only when hp is healed. Each time this procs (or x amount of times) it can build a lilly. You can use up a single lilly to activate this proc ignoring the condition that hp needs to be healed and guarantees the stoneskin effect.

    Cure 2 can use up 2 lilies and grant a boosted regen to the target.

    Cure 3 can use up all 3 of the lilies to cast the AoE Stoneskin effect but get this. Since it's tied to a resource it now can be used in battle because you're trading your lilly resource for it. This alone adds some utility to WHM and takes a skill that was situational at best at gives it more uses.

    This is just my two cents on the matter and I can't wait to see what actually comes from it.

    -Keyo Reinhart
    (0)

  2. #2
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    No idea how it will work, but I do know that if I ever play whm, everytime I do something that uses up a Lily I am going to be thinking in my head "Time to shake the dew off the lily!"
    (0)

  3. #3
    Player
    Coltvoyance's Avatar
    Join Date
    Dec 2013
    Posts
    210
    Character
    Athaleiya Eclesiance
    World
    Brynhildr
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Reivya View Post
    My guess is the blue particle effects on the target dummy is just the Aero dots expiring, just happening to line up with other skills.
    From a closer look at the video id say you're right on the money. It looks to me like the DoTs are expiring. If you notice, the dummy gets red puffs of damage indicating the ticks, there's a blue "shine" (before the 3 Lily spell), a red tick, and then another blue "shine" (with the 3 Lily spell) and then the red ticks stop altogether.

    This means the blue shine are the 2 DoTs finishing (Aero 2 & 3) and the target being "relieved" of the ailment. The timing with the 3 Lily spell is a coincidence - doesn't affect the dummy.

    However, this also tells us that Aero 2 & 3 last a similar, if not the same, amount of time now. So at least Aero 2 lasts longer now.

    It would be neat if the WHM had another skill that affected allies and enemies (like assize). I could have seen the 3 Lily spell applying Vulnerability Down for Allies and Vulnerability Up on enemies, inspiring team mates to charge the now weak spirited enemy. (In fact, a series of WHM skills centred around manipulating "the spirit" would fit right in for the class imo).
    (0)
    Last edited by Coltvoyance; 05-26-2017 at 11:47 PM.

  4. #4
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    I was under the idea that the Lillies were a way to gate Cure III, but upon closer examination, I realized that I was mistaking Cure III's icon for something else. I'm not entirely sure what this spell is, though.

    From the skill trailer, I was sure Cure III consumed some of the Lillies, though. Maybe you can choose to expend them to power up your healing?
    (0)

  5. #5
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    755
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    The lillies actually do something much different than we thought.

    https://gamerescape.com/2017/05/30/f...lysis-healers/

    Based on procs of cure 1 and cure 2, they reduce the cooldowns of the main WHM kit when you use that one ability (Benediction, Asylum, Assize, and the new stormblood moves.) Also, the new lvl 62 ability Thin AIr, reduces Mana Cost to 0 so basically a much stronger lightspeed in terms of mp management and without the damage reduction so you can just spam the hell out of holy.

    However, I do so some problem in terms of plenary indulgence and the confession stacks in that none of the Whm's aoe gives them. Hopefully this is reworked or added in a later patch.
    (0)

  6. #6
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    /sigh

    If there is the actual healing gameplay to support it the stuff WHM has will be amazing. My doubts is that the gameplay will be there. WHM has arguably less utility now. I can only cast a single shield now and even with traits and Lilies its one shield every 45 seconds or so with a strength of 15% max health.

    I don't think this is going to solve any of the balance issues.
    (1)

  7. #7
    Player
    Slaine_Fray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Slaine Fray
    World
    Louisoix
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Belhi View Post
    /sigh

    If there is the actual healing gameplay to support it the stuff WHM has will be amazing. My doubts is that the gameplay will be there. WHM has arguably less utility now. I can only cast a single shield now and even with traits and Lilies its one shield every 45 seconds or so with a strength of 15% max health.

    I don't think this is going to solve any of the balance issues.
    This is the issue, if the other 2 healers didn't receive extra healing then at what point will it be necessary. The only benefit from all this is that WHM can heal easier and quicker while still going full out on dps. If this is the way they want to go, but will players accept this is over utility is the question.
    (0)
    Last edited by Slaine_Fray; 05-31-2017 at 11:29 PM.

  8. #8
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Slaine_Fray View Post
    This is the issue, if the other 2 healers didn't receive extra healing then at what point will it be necessary. The only benefit from all this is that WHM can heal easier and quicker while still going full out on dps. If this is the way they want to go, but will players accept this is over utility is the question.
    Thank you for posting that link! What SE is doing to the healers is exciting!

    As for you analysis, that's what I've been feeling for awhile. Players complain about WHMs having no utility while overlooking their ability to dps more. DPS is utility; maybe not as flashy as a crit buff, but still of use to the party. If that is where SE wants to take us WHMs, so be it.

    Off topic: Man, how will Astrologians keep track of all their stuff?
    (0)

  9. #9
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kacho_Nacho View Post
    Thank you for posting that link! What SE is doing to the healers is exciting!

    As for you analysis, that's what I've been feeling for awhile. Players complain about WHMs having no utility while overlooking their ability to dps more. DPS is utility; maybe not as flashy as a crit buff, but still of use to the party. If that is where SE wants to take us WHMs, so be it.

    Off topic: Man, how will Astrologians keep track of all their stuff?
    I am not entirely convinced that WHMs are going to be able to dps sufficiently more to make up for the lack of other utilities. Do remember AST can turn rubbish cards into a 300 pot strike. That's as hard as Assize hits and on a lower cd. The only advantage is we have one extra DoT now.
    (0)

  10. #10
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    755
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Well in order to use the lord and lady cards, you have to use draw, and then minor arcana in order to use them but that's 30 seconds so if you're getting ewers you can turn them into this.

    Another is as stated by others, lilies and confession stacks are entirely based on using cure 1 and cure 2. None of the aoes that the WHM has can give them. So you could be having really bad luck and getting of either and since confession only lasts 30 seconds, it may not last long enough. It's a nice short cd but it will probably used more for single target healing than aoe.
    (0)

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