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  1. #1
    Player
    Capriana's Avatar
    Join Date
    Oct 2015
    Posts
    83
    Character
    Capriana Waterfall
    World
    Moogle
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Fawkes View Post
    I'm not really sure why it exists. I expected them to do the thing you suggested and just give everyone the skills they needed.
    Also balancing, and adding news skills that are shared by say 4 jobs, is far easier than balancing and adding skills to every single one separately. Also this way people can not complain, this job got this skill, but we as 'role' could have used it as well, he is OP now, we are RIP, blah blah ...
    (0)
    PLEASE USE MY RECRUITMENT CODE: EMS22V2M

  2. #2
    Player
    kattzkitti's Avatar
    Join Date
    Mar 2017
    Location
    Gridania
    Posts
    298
    Character
    Mako Hext
    World
    Siren
    Main Class
    White Mage Lv 70
    It reduces per-job button bloat while also giving them more options for balancing things. It's a good change, will increase the game's health in the long term.
    (0)

  3. #3
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    with the cross skill system you often ended with some jobs that had no real choice or simply little choice...
    there they want to increase the diversity and more important the utility of the skill get.
    (0)

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