Quote Originally Posted by Vespar View Post
So wait. you want for example WAR's 1-2-3 actions to be removed in favor of just mashing 1 button for Heavy Swing, etc? So... like what they are going to do with PvP in 4.0?
No. I said it in my OP, and added another possible approach in replies to you:

Either
A) make it so that the activation of a combo action step requires the combo action to validate (2 wont even be clickable if 1 wasn't the previous action)
B) Make it so that there is a reason for using 2 outside a combo (additional effects should not require combo action, only the damage increase should.)


So you want the game to become a mindless button masher?
The more I read this, the more I think it may as well, if replies are going to mindlessly reply to posts...

Also, I was unaware that just using Heavy Swing over and over on WAR was superior. I dont play WAR but that seems pretty boring as hell if you ask me... How's that work out for you holding hate over AOE classes like SMN?
You need to work on your reading abilities, or maybe my English just sucks and I cant communicate this properly. A perfectly valid possibility, the later.

Heavy Swing > Heavy Swing > Heavy Swing
Will ALWAYS be better than:
Storm Path > Heavy Swing > Heavy Swing

Because Storm path out of combo potency is only 100, while Heavy Swing potency is always 150.

At no point will using Storm Path outside of a combo be a thought. It's not a choice. You either use it in combo, or never use it because it's useless otherwise. It's not the same as deciding to time Straight shot.