Quote Originally Posted by Vespar View Post
Combo actions that enable based off various conditions are there for a reason. Its part of the way that most jobs function. And yes, they do require some THOUGHT on the part of the user, and they can be what makes one player differ from another. Not just in terms of dmg, but also in play styles.
You and I define thought very differently. 1-2-3 is not exactly thinking. The main reason they are still there is the game never got rid of them after actual-thought-requirement was introduced.

As Bard, I could apply Straight shot which lasts for 20 secs. If it procs right away and Straighter Shot becomes available, I could choose to toss it out right away to do the extra dmg or I could choose to wait until my buff is close to going down to refresh it when I need to rather than having to recast straight shot which takes more time. That's up to me to decide.
.... yes... that is for you to decide, but that is not a Combo Action.

My point is those combo-enabled actions & abilities exist for a purpose already. They have added benefits, you just have to think about what they are. If you cant figure out the right way to use them, then thats on you!
You are missing the point: those are not combo actions you seem to describe. Warriors, Dragoons, Paladins, those are combo actions, and they are not "added benefits". Using those actions without the combo is always a self-dps nerf. Repeating Heavy Swing over and over non stop will always be superior to ever using one of the Warrior combo "boosted" actions out of combo.