Not just a lower potency, but a much higher gcd. The recast on the upgraded versions is a full second less. It's a very significant difference.
Last edited by Mhaeric; 06-01-2017 at 04:56 AM.

It does. We only have this and "red mage abilities" (made before even the live letter) to choose from though (or make our own thread, but that's far too much work)


I don't know the way the rest of the comunity is talking they are disapointed that Vercure scales off MND instaed of INT like they want to try and shoehorn RDM into a backup healer, which from what i'm seeing is not going to happen
Age of War



The main problem is that no one needs a backup healer except perhaps in the rare instance where there are no living healers and the situation can still be recovered.
Is it a terrible thing to have the option, though? No. Is it a terrible thing for DPS to get the idea that they should be trying to backup heal as a practice? Absolutely.


it might be OK in situations where the healer has croaked, the RDM could in theory while healing the tank raise the healer but raising the rest of the party I think would be pushing it or at least a waste of MPThe main problem is that no one needs a backup healer except perhaps in the rare instance where there are no living healers and the situation can still be recovered.
Is it a terrible thing to have the option, though? No. Is it a terrible thing for DPS to get the idea that they should be trying to backup heal as a practice? Absolutely.
Age of War
I'm imagining a scenario where you've just dropped a Vercure on the tank, used the Dualcast to raise the healer, and keep healing the tank while the actual healer gets back on their feet. Not super effective, no. But better than wiping.




Incoming rant! Edit below.
I'll be honest, seeing that Vercure scales off Mind is a disappointment. The only reason why Black Mage and Summoner had Physick is because it was something Scholar needed at that lower level in order to perform (setting aside the fact that the fairy can do all the work). Physick essentially didn't belong on either Black Mage or Summoner, but when I saw that Red Mage had its own dedicated healing spell that wasn't forcefully put there, my hope was that it would at least be decent for emergency situations. You can have a job with a moderately low single target healing spell that doesn't make it compete with the role of a healer.
Even if Vercure only had a potency of 100, but scaled with Intelligence, it would be better. Vercure scaling with Mind makes it near useless which makes it near pointless for it to even be there whereas with Summoner there was at least a reason and that reason was for it to be used by Scholar. Yes that might sound silly, but basically, if Summoner was designed independently it wouldn't have had a healing spell. Red Mage didn't need to have a healing spell so when we see that Red Mage was given one when there wasn't a need for it I would have appreciated for it to not be so pathetically weak.
Now don't get me wrong. I'm actually not saying that Red Mage should be able to heal at a moderately low level that's relevant only for emergency situations (however if any DPS job were to bring that utility it should be Red Mage). I'm more upset that Red Mage has something on their hotbar that is barely worth using. The same could be said for their AoE bind spell which will honestly probably save people from dying more often than Valcure.
Edit:
Thank you!It seems like Vercure scales reasonably well. 5.5-5.8k heals, which are respectable enough emergency heals to buy time to raise casters or top folks off in an emergency.
https://gfycat.com/InbornAppropriateDwarfrabbit
Last edited by Blueyes; 06-01-2017 at 02:49 AM.

It seems like Vercure scales reasonably well. 5.5-5.8k heals, which are respectable enough emergency heals to buy time to raise casters or top folks off in an emergency.
https://gfycat.com/InbornAppropriateDwarfrabbit
I kind of like the way that works. I forgot vercure would give dual cast. One situation that comes to mind is those meteor things on cloud of darkness and scathic(might have spelled wrong). For a mechanic like that a rdm standing in one can then cure themselves and do a quick cast aero/thunder and be right back into our rotation. Jolt isn't amazing so you wouldn't lose much by using one gcd on a cure.It seems like Vercure scales reasonably well. 5.5-5.8k heals, which are respectable enough emergency heals to buy time to raise casters or top folks off in an emergency.
https://gfycat.com/InbornAppropriateDwarfrabbit

No where in either the GamerEscape article *or* the graphic specifically mentions that the skill scales off of Mind. They merely mentioned that it has the same potency as Physick. I could see it being either way, but nothing here suggests one or the other.
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