It probably won't be heavily abused, but this is the same player base that decided it was funny to spam ready check in combat over and over and SE had to step in and turn it off in combat.
It probably won't be heavily abused, but this is the same player base that decided it was funny to spam ready check in combat over and over and SE had to step in and turn it off in combat.
Last edited by Vaer; 05-24-2017 at 10:28 PM.
Not from a griefing/trolling standpoint, I feel like this would just throw off my mojo in battles if I were to be pulled away from my position. It would likely make me mess up rotations or get me killed because I'd be like "WHY am I over here?! whats going on, oh god!?" *death*
>_>; It doesnt even need to be used as a griefing tactic for it to cause issues.
That being said, I'll see how it goes. I usually don't get caught in avoidable aoes anyways and as a WHM I likely wont use it since I'm sure there are better role abilities that I'd want to equip.
Not from a griefing/trolling standpoint, I feel like this would just throw off my mojo in battles if I were to be pulled away from my position. It would likely make me mess up rotations or get me killed because I'd be like "WHY am I over here?! whats going on, oh god!?" *death*
>_>; It doesnt even need to be used as a griefing tactic for it to cause issues.
That being said, I'll see how it goes. I usually don't get caught in avoidable aoes anyways and as a WHM I likely wont use it since I'm sure there are better role abilities that I'd want to equip.
I'm certain players will come up with tactics about where and when to use it, but messing with rotations is obvious. Too many DPS die due to refusing to abandon a rotation to avoid AoEs (I say this as a DRG, I'm not inocent.)
Of course it will mess up rotations when it's used.
But keep in mind this skill may be heavily used in future encounter design. There may be encounters where a tank will be required to be rescued out of an area. A boss may always reliably Heavy a tank, and then proceed to start a fatal attack that can only be escaped via Rescue.
Too many are concerned about how the use of the ability/action/skill will affect them [if they are the target] but this is the kind of ability that will likely be both: situational AND useful, so long as encounters expect you to have it.
Bigger issue to me is Healers using it in ignorance, which ends up messing up DPS trying to retain uptime. For example, a melee DPS that knows they have enough time to get in an extra 1-2 GCDs before moving out of the AOE now suddenly gets pulled away from the boss because of the Healer thinking they were helping out with Rescue when it wasn't needed.
It will be used to troll about as much as Shadewalker (I think that's the nin ability that puts the aggro the nin generates on someone else?) People blew that all out of proportion too and nothing happened.
To be quite honest, if you take one look at the healer role abilities there's no way anyone is picking Rescue in the first place. I'll only ever have it on my hotbar to troll friends, otherwise it's simply not going to outclass any of the other abilities. I highly doubt people will make tactics for it, and even more so that people will expect healers to use it over something else.
Why are we worried about trolling with this spell? I am more worried about premade trolling. People failing the run on purpose and because so many are premade, you can't kick that tank MPK people or those dps that will not do anything like killing adds. Why do I need to take a penalty with a situation like this? I be more worried about addressing premade troling then this spell.
Because no one uses it to begin with, because you know using utility abilities is so complex.
The spell is pretty useless outside of specific tactics...if a healer uses it in DF? They're a bad.....simple. Regardless as to whether or not they save you from an AOE. They should have slotted something else. You are the bad for needing it. It's a niche skill, and I hope we see it utilized in raids in some capacity.
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