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  1. #1
    Player
    KingsZNHONE's Avatar
    Join Date
    Feb 2017
    Location
    China no.1
    Posts
    3
    Character
    Kings Godblm
    World
    Siren
    Main Class
    Thaumaturge Lv 70

    Patch 4.0 BLM Quick Reference Handbook

    THIS IS NOT A FINAL VERSION.
    With some simple mathematics, the conclusion is “BLM’s 4.0 Rotation is almost as same as 3.0 rotation. Much easier than I expected.

    I’ve written “BLM Operation Handbook” since patch 3.1. Read Operation Handbood first can extremely improve your understanding of this QRH. Refers to “Letter from the Producer LIVE Part XXXVI”, I calculate BLM’s rotation in 4.0. This is an estimate. I’ll improve my calculation after I lvling to 70.


    Part.I New Actions And Changes


    Enochain will exist forever under Astral& Umbral, and output a Polygolt every 30s
    I
    B4 outputs 3x Umbral Heart now. More accurate description of UH is : Cancel MP increment caused by Astral Fire , that is why short F3 does not consume Umbral Heart.
    LVL62 Between the Lines
    Fly back to Ley Lines. [pic1]


    LVL64 Thunder IV
    AOE DoT. 1.2GCD. directly 50ptc, 30ptc over 18s. T4 is upgrade from T2. T2 became AOE DoT too. All Thunder action can output Thunderstruck.
    [pic2]



    LVL66 Triplecast (Tri)
    Can be seen as triple Swiftcast. 90s CD
    [pic3]


    LVL70 Foul
    There is a new cool action named “Foul” and Ptc 650. But only can be cast every 30s with Polygolt. It provide a little DPS and big damage number. But the most important is, Foul is a powerful AOE ability of BLM in 4.0.
    [pic4]




    Part.II Mana consumption


    [pic5]

    Alert: When using “4441444” you must cast short F3 with full mana or you don't have enough to cast B3 in the end.
    B4 gives BLM 3x Umbral Heart. Umbral HeartCancel MP increment caused by Astral Fire of all Fire action under AS3. With some addition and subtraction, we can cast 441444 with the power of Umbral Heart. And cast 44144 without it like 3.0. So casting B4 or not, determines using 441444 or 44144.
    I don't know if there is SCH in the party could fix it. And we can add some piety from Metaria.
    Server-tick still exist.
    “44144” is as same as 3.0 without B4. And we can use MPtimer in ACT to avioid MP choke.


    Part.III Basic Rotation Theory - Single target

    I make a new calculation of 4.0 start up and compare with 3.0. I use 2.4 GCD for the low level SS in early 4.0. and finally I realize that BLM is the most simple job in 4.0. Everyone can output ton of DPS.


    Simulation of 4.0 normal rotation
    [pic8]


    Simulation of 3.0 normal rotation
    [pic9]



    Then I made a big calculation and confirm the best rotation.
    I put expectation into T3&F1 to simplifiy.

    441444 rotation
    [pic11]


    44144 rotation
    [pic13]


    Leave these data away, just look at this
    [pic14]


    Comparing with 441444, I would like to use 3.0 rotation as usual. It's simple and has lot of window to insert proc. what you need to do is insert Foul just like Firestarter or Thunderstuck.
    B4 only can be used in startup. So BLM become very friendly to new player. The only thing you need to do is press Eno at the beginning of the battle.



    Part.IV Basic Rotation Theory – Multi target

    A picture tells you how BLM become King of AOE again in 4.0
    [pic15]


    So we can know that B4 helps AOE rotation become more powerful.
    Use single target rotation for 2 target.
    Use multi target rotation for more than 3 target.
    Remember that T4 is AOE DoT like Aero III.
    Don’t forget maintain Enochain for Foul.
    Use Convert and Ether for Multi-Flare.
    Flare is nerffed again. sucks




    Part.V Rotation Optimization

    Our BLM lost Raging Strike in 4.0. And there is no alternate.

    Triplecast (Tri):
    Should always be used before 3xF4, provide maximum increment. Change 44144 to 41444 or 44414 after Triplecast. And it’s a perfect maneuver ability in raid. (thank yoshida)

    Sharpcast (SP): Better used on Thunder actions. SPT3 under U3, then throw T3p under A3.

    SwiftCast (ST): We have Triplecast for output now. Saving swiftcast for emergency.

    Don’t forget keep your Astral & Umbral when idle using Transpose, you will gather a Polygolt every 30’s.

    There are many startup in the world. And there is no universal formula. Choose specific startup in specific raid. Adjust your Rotation adapt to phase in raid. Listen, Feel, Think.

    Here is an example for 4.0 rotation to make sense.

    Startup Checklist
    B3 …………………………….....…Cast Before Contact
    Enochain…………………........Press
    B4……………………………...…..Cast
    Swiftcast………………….....….Press
    T3…………………………….....….Cast
    Ley Lines………………...……..Press
    F3………………………………...…Cast
    Sharpcast ……………..……….Press
    F4………………………………...…Cast 3 times
    F1………………………………...…Cast
    T3p..……………………………....Cast if come out.
    Triplecast…………………….....Press
    F4……………………………….....Cast
    Potion………………………..…..Drink
    F4…………………………………...Cast
    F4………………………………..…Cast
    Convert……………………….…Press
    F3p………………………………..Throw out
    F4………………………………..…Cast 2 times
    Foul……………………………....Cast
    B3………………………………....Cast
    Startup Checklist Complete.

    Activate Ley Lines later, delay Raging strike & Potion, to the greatest strengthen these F4 under Triplecast, a fire Firestarter, and Foul .
    So the key to make DPS difference between Novice and Veteran is not depends on rotation. Is about how you plan your ability chain(LL SP Tri Raging etc.)

    Normal Rotation Checklist
    Sharpcast ………………….….Press If Cool Down
    T3………………………………....Cast
    Foul……………………………...Cast if polygolt
    Full Mana.......................Check
    F3………………………………....Cast
    F4………………………………..…Cast
    F1………………………………..…Cast
    T3p..……………………………..Throw out if come out.
    Triplecast……………………...Press If Cool Down
    F4……………………………….…Cast 3 times
    F3p……………………………….Throw out if come out.
    B3…………………………….…..Cast
    Normal Rotation Checklist Comlete.


    Add Thunder action in each rotation is good to Global DPS. If you have more Proc during several rotations, the more you get a chance to use a 44144+foul rotation to raise DPS a little.



    Multi-Target Rotation Checklist
    Choose Target……........Central of crowd
    Umbral…………........….…Confirm
    B4………………….........…..Cast
    T4………………….........……Cast
    F3………………….........……Cast
    F2………………….........……Cast 5 times
    T4p…………………..........…Throw out if come out.
    Foul……………….........…..Cast if Polygolt
    Flare……………….........….Cast
    Transpose……….........… Press
    Multi-Target Rotation Checklist Complete

    -----------------------------------
    Note Jun. 16
    I found that F22 Flare make more DPS than F22222 Flare. If the enemy is weak use F22 Flare to clean up . But F22222 Flare make twice DMG in single rotation than F22 Flare. good idea in dungeon.
    (5)
    Last edited by KingsZNHONE; 06-16-2017 at 06:16 PM.

  2. #2
    Player
    Zaresin's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Kyle Drew
    World
    Omega
    Main Class
    Scholar Lv 70
    I thought enochian was going to become a toggle rather than a temp buff like it is now.
    (0)

  3. #3
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    No Enochian from what i understand will be always active, just if you let stacks drop you will loose the % of dmg increase.
    Blm will be fun so i may very level it to 70 as my first again.
    (0)

  4. #4
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Nice how you did the numbers for all of that. Gonna be interesting once we get the first Blm actually leveled up and see how it plays out under real conditions.
    Starting to get hyped for 4.0 now xD
    (0)

  5. #5
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Zaresin View Post
    I thought enochian was going to become a toggle rather than a temp buff like it is now.
    Enochian will no longer be a requirement to use F4 or B4, rather just a counter that if you manage to keep up for 30 seconds enables Foul. Which is a pretty strong AoE from what it seems.
    (0)

  6. #6
    Player
    KaiSunstrider's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Kai Sunstrider
    World
    Mateus
    Main Class
    Archer Lv 85
    Quote Originally Posted by Maero View Post
    No Enochian from what i understand will be always active, just if you let stacks drop you will loose the % of dmg increase.
    Blm will be fun so i may very level it to 70 as my first again.
    Its not always active, its a buff with a 30 sec cd. As long as you dont drop AF/UI it will remain up. As soon as you drop AF/UI you will lose Enochian but since the cd on transpose is now shorter than AF/UI buff, you can technically transpose forever to never let it drop. If you do, its only a 30 sec cd. Basically its exactly same as before except 1/2 the cd and doesn't have to be refreshed as long as you maintain 1 stack of either buff.

    Also you can only cast it if you have a minimum of 1 stack of AF/UI
    (0)

  7. #7
    Player
    KaiSunstrider's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Kai Sunstrider
    World
    Mateus
    Main Class
    Archer Lv 85
    Quote Originally Posted by Arkenne View Post
    Enochian will no longer be a requirement to use F4 or B4, rather just a counter that if you manage to keep up for 30 seconds enables Foul. Which is a pretty strong AoE from what it seems.
    This is also incorrect. If you watch the live letter, Blizzard 4 doesnt become useable until after he cast enochian even after he casts B3. It will still be required, it is just a much less punishing mechanic to maintain as it doesnt require using B4, only transpose (now with only a 10 sec cd) that doesnt require a target and 1/2 the cd on enochian even if you let it drop

    https://youtu.be/T8OisXlPmaQ?t=5269
    (3)
    Last edited by KaiSunstrider; 05-25-2017 at 04:25 AM.

  8. #8
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I'm just disapointed about that fire I to keep astral fire.
    I mean, you litteraly summon small suns and then... "Here, take that fire spark"
    It's more a visual concern than an actual rotation issue.
    (2)
    Last edited by Sylvain; 05-25-2017 at 02:51 PM.

  9. #9
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    We should all rewatch the demo Yoshi gave us. Bliz 4, no longer providing extension on enochain, has a new function! If you look closely, you'll notice the 3 longer blue needles light up right after Bliz 4's execution. Next you'll notice that F4 expends those needles!! And I didnt notice him clicking any other button that might be the true culprit behind those 3 needles expenditure (outside his use of the triple swift).

    If those Needles are our new "raging strike" then the current blm rotation will completely change!! Also if you copy Yoshi's rotation (assuming he's not trolling) he was already attempting to return to his ice rotation before doing what we'd expect in a 3.0 rotation (f4 f4 f4 f1 f4 f4 f4).

    note: f1 also expends the bottom blue needle. And so Far only Bliz 4 replenishes the blue needles?
    (0)

  10. #10
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by KaiSunstrider View Post
    This is also incorrect.
    Oh... right... forgot that part... duh =-=a
    (0)

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