I'm still against it and always will be, but also understand why they are necessary. I guess it will also cost them several things that we gain naturally over the course of time of leveling: gil, company seals, tomes, valuable item drops, dungeon glamour, bragging rights, the list goes on.

I will always recommend experiencing the MSQ, and raising at least one class from the ground up. But for those without that desire, they're still pretty limited. Only one of each potion per account, DoL and DoH will still start from level 1 if they choose that path, and they still have to raise their iLv. I believe the RDMs and SAMs will have augmented ironworks gear to start, and if that is the case, I would imagine those who hop to level 60 will get their AF2 sets. i210 will get you into a decent amount content.

All that said, whether or not a new player chooses to jump, it doesn't affect me in any way. It is totally their money, and their choice.