That super flip shot after Ricochet aside, I can't wrap my head around the new gameplay they've shown (and I'm a little frustrated that they showed and explained very little for the classes that seemed to have changed the most). Given that Wildfire still exists, I guess we're still about the burst, but with the lack of buffs and the changes to the ammo, how would our damage fare? How would the Heat mechanic play with all of this? It seemed that it was mentioned that BRD/MCH will remain party support, so I'd assume that Hypercharge's basic function is still there. I also wonder whether lower damage be the trade-off for the mobility. I played BLM before going BRD then MCH so the cast times didn't bother me as much, I felt it was integrated well to the MCH gameplay.