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Thread: The end of 1.0

  1. #21
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Niqote View Post
    Oh, I think it's been significantly improved since 1.0, after all, you no longer need to hunt for your possible purchases.
    Had an uncontrollable eye twitch when I seen the screenshot flashback lol
    (1)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  2. #22
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
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    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Ama_Hamada View Post
    snip
    Why make statements like this when you clearly know very little about 1.0 and all the system changes throughout its era.
    (1)

  3. #23
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
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    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by bass9020 View Post
    They started the original quest lines for the GC in patch 1.18 I think it was? All the GC halls were in the market wards in a instance type zone and were not on the actual map. But yes, they weren't part of the original 1.0 series not until Yoshi anyway.
    Quote Originally Posted by ReplicaX View Post
    Why make statements like this when you clearly know very little about 1.0 and all the system changes throughout its era.
    Well I did say 1.0 not 1.18 =/ I do not see how having GC or not would fall under if it ends 1.0 stuff completely, in my view I would only say "The end of 1.0" if it meant getting rid of all the problems we had from there, and clearly the retainer system is a big one where that is not the case currently.

    Quote Originally Posted by Moonlite View Post
    Step back and think about how retainers and the board works. Retainers still sell like they did in 1.0 in a way. They carry the sales, they remove the items for sale when you interact with them. The sales are still listed per retainer. All we got was an interface to remove the looking. The interface is a billion times better. But we are still using remnants of the original system. You just don't get the visual interaction you had before.
    That is why I said:

    Quote Originally Posted by Ama_Hamada View Post
    1.0 will still haunt the combine of SMN and SCH (they did not show the splitting) retainers ( our retainer system is PURELY because of 1.0) and because of 1.0 retainers, it runs into inventory management problems. They really need to overhaul this, maybe 5.0 once they discover it can no longer work, and bad/laggy coding of response of input.

    sure there is more,, can't think atm.

    Oh yeah classes though that is a sub issue of the SMN and SCH thing. Once they split the jobs, then the classes is simply a remembrance of 1.0

    The market board itself is not a 1.0 thing, but how they interact with retainers is.
    (0)
    Last edited by Hamada; 05-24-2017 at 02:30 AM.

  4. #24
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
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    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Moonlite View Post
    Step back and think about how retainers and the board works. Retainers still sell like they did in 1.0 in a way. They carry the sales, they remove the items for sale when you interact with them. The sales are still listed per retainer. All we got was an interface to remove the looking. The interface is a billion times better. But we are still using remnants of the original system. You just don't get the visual interaction you had before.
    What you mean are the retainer bells for sells.
    The 1.0 market wards, where you went for a many hour long shopping tour, got replaced with the 2.0 market board
    (0)

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