I'm going to wait and see how this shakes out during EA before I make any snap judgments. Don't forget that while they're taking some things out of the main job's toolkit they are also granting access to some of these skills across multiple roles (i.e. offering DPS roles a cleanse skill that they've had access to in PvP for ages, rolling Bloodbath out to classes other than DRG) and the one thing I'm really excited about is this offers players a choice. Am I concerned that some seemingly essential skills are being removed from the job toolkits? Absolutely. But the amount of power this gives players and groups versus the old way where you were more or less railroaded into the same five skills I think is worth the risk.