Originally, upon hearing about the new role action system, my assumption was that the element of choice would be completely removed. Meaning the concept of picking and choosing specific actions would no longer be a factor. Now at first that might sound like a bad thing, but keeping in mind the goal of removing the need to level specific jobs for specific actions, hear me out.

Looking at tanks as an example, currently Provoke is something Paladin learns at level 22. What I imagined was that, upon reaching level 22 on either Warrior or Dark Knight, you would also learn Provoke and it would automatically be added to your hotbar like any other skill learned through leveling up. Now looking at healers; Cure, Protect, Raise, Esuna, all of those could be classified as role skills. A Scholar participating in level 18 content would have access to Esuna just like White Mage or Astrologian because that is the level Esuna is learned as a healer role skill, no longer needing to tie healer related actions to Arcanist in order for Scholar to have those at lower levels.

Now maybe some people like the element of choice with this new system, or perhaps SE was more focused on this being a solution to giving each role ten actions while only needing to keep five on the hotbar at any given time, but the new system seems to have caused a degree of dismay. I'm not necessarily saying that one approach would have been better than the other, although it wouldn't be impossible for the two systems to coexist. Protect can be a spell that all healers learn at level 8 whereas the new Eye for an Eye is something you can choose whether or not you want to equip, as an example.