Considering the amount of change that the jobs are going through, you have the wrong mentality towards this. You are basically going to be relearning your job, so it's absence isnt all that relvant. If they took it out mid heavensward I would agree, but you are getting a new toolkit with new cool stuff to use.
According to Yoshi-P said, monk rotation hasn't changed that much. And someone said in the Reddit Discord that monk rotation was fine they just needed utility. Of course gameplay will change slightly (especially with The Forbidden Chakra) and my opener will change, but I actually don't think Monk will be that much relearning.
Besides its potency, it was a decent heal as well while soloing. Bloodbath's addition doesn't change anything because Monks already had Bloodbath as a cross class skill. My point is they took away something useful.
The main problem with the cross role system is they have to put something in the bucket of tank healer or dps, but not all the abilities are clear cut as that.
As a PLD, I more than anyone should understand your point considering I have lost synergy with WHM, but I understand that with the amount of change coming that the job will play differently in 4.0, and it may well be that the skills are not missed because the battle system works differently now. The point is that you haven't "lost" mercy stroke, it has simply been replaced with new abilities. You get leg sweep, goad, diversion, and a new role skill which takes away your directional requirements, most of which are better than mercy stroke.According to Yoshi-P said, monk rotation hasn't changed that much. And someone said in the Reddit Discord that monk rotation was fine they just needed utility. Of course gameplay will change slightly (especially with The Forbidden Chakra) and my opener will change, but I actually don't think Monk will be that much relearning.
Besides its potency, it was a decent heal as well while soloing. Bloodbath's addition doesn't change anything because Monks already had Bloodbath as a cross class skill. My point is they took away something useful.
Hmm yeah I guess I can't complain considering I really wanted an enmity reduction ability for MNK.As a PLD, I more than anyone should understand your point considering I have lost synergy with WHM, but I understand that with the amount of change coming that the job will play differently in 4.0, and it may well be that the skills are not missed because the battle system works differently now. The point is that you haven't "lost" mercy stroke, it has simply been replaced with new abilities. You get leg sweep, goad, diversion, and a new role skill which takes away your directional requirements, most of which are better than mercy stroke.
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