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Thread: Ninja

  1. #171
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Given that the attack delay of blue weapons is the same as the ones on lvl 60, I think its safer to assume that the lvl 70 relic will have a delay of 2.48s rather than its 2.4s lvl 50 counterpart.
    (0)

  2. #172
    Player
    Laflama_Blanca's Avatar
    Join Date
    Feb 2014
    Posts
    51
    Character
    Orbei Arulaq
    World
    Malboro
    Main Class
    Ninja Lv 70
    Those skillspeed numbers are quite different from the old HW numbers. They must have reduced the gcd reduction per point of skill speed. This really makes skill speed look unattractive...
    (0)

  3. #173
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Laflama_Blanca View Post
    This really makes skill speed look unattractive...
    I know that feel. This is why I really can't aim for a full Sks build and rather opt for a certain amount.
    You know... enough to get GCD down to 2 seconds, or 1.95...
    (0)

  4. #174
    Player
    Morning32's Avatar
    Join Date
    Apr 2015
    Posts
    10
    Character
    Alexandra Morning
    World
    Gilgamesh
    Main Class
    Pugilist Lv 61
    Hey you guys has the rotation changed alot from HW? I'm switching to nin main for now and I never played it before so I am unsure if the rotation has changed or not
    (0)

  5. #175
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Maku View Post
    Skill-speed affects auto-attacks. Auto-attacks in gauge. Skill speed equals more gauge, equaling MORE FROGS.

    I think skill-speed will be very important lol.
    While Skill Speed may increase the frequency of Frogs, it is also the only stat that doesn't increase the damage of each Frog cast. Unless the % damage over a fight (in general, not just from Frog) to be gained from rate (far) exceeds that of any source of power, Skill Speed will remain inferior beyond its nearest rotational plateau.
    (0)

  6. #176
    Player
    Adelaide3's Avatar
    Join Date
    Jun 2017
    Posts
    51
    Character
    Adelle Crescent
    World
    Siren
    Main Class
    Rogue Lv 70
    I think crit/direct hit and some sks is good statwise.

    In the matter of ten chi jin, it doesn't seem to be worth using all that much outside of AoE and to get trick attack combined with it.

    It just eats away at the gcd so much that the potency gains aren't worth it, i'll save ten chi jin for the above situations.
    (0)

  7. #177
    Player
    NovaLevossida's Avatar
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    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    http://forum.square-enix.com/ffxiv/t...=1#post4231425

    Skill speed just affects auto attack damage, not speed, in case clarity is needed.
    (0)

  8. #178
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Damn the false venom tooltip really had my hopes up that they undid the old ARR venom nerf.
    (0)

  9. #179
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Adelaide3 View Post
    In the matter of ten chi jin.
    Is that so? I've yet to reach lvl 70, at 68 right now, I already had that point in mind but was still waiting to get to lvl 70 as in the show case video they slowed down on purpose in order to show off the skill.

    I mean, thats why I think SF has such an easy to clip timing now, as the devs maybe expected there to be some clipping on the GCD due to mudras or TCJ.

    Will see :/

    Quote Originally Posted by Morning32 View Post
    has the rotation changed alot from HW?
    Surprisingly no, mainly there is the loss of Mutilate and Dancing Edge, both of which you would rarely use in trash pulls or in boss fights if there was another ninja or a warrior in the party.

    If anything it got simplified, giving way to Shadow Fang being the only NIN DoT on GCD that now comes off of Gust Slash instead of Spinning Edge.

    In the matter of Armor Crush, it became something of rare use in trash pull too as you can now Huton > Hide in between every mob to reset both your mudras and Huton timer. Also you no longer are pressured to time an Armor Crush once Huton falls below 21 seconds.

    Right now the GCD rotation looks more like SF>AEx2>SF, AC only if needed, twice for commodity.

    Quote Originally Posted by Zhexos View Post
    Greetings,

    To clarify, Skill Speed does not increase the rate of auto-attacks, but increases the damage of auto-attacks. Apologies for the patch notes not being clear!
    And so there you have it, Sks got suddenly back to be as useless a stat as it used to be. Yaaaay =-=

    Seriously, why does this game hate Sks builds so much?
    (0)

  10. #180
    Player
    Tsuya's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    41
    Character
    Tsu'ya Rhiki
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Thanks for input guys.
    So it looks like ill hold Sks to lets say 2.0 gcd delay and put rest in other stats.

    I was never much fan of Sks becouse of few reasons, and it still looks like you still need alot sks investment for decent effect.

    So what about Direct Hit vs Crit Rate?

    Also - idk if i remember correctly but i think i read in patch notes that Determination effect has been incresed?
    (0)

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